[Gambas-user] Issue 312 in gambas: gl.2D gl.3D constatnts not accepted by IDE

gambas at ...2524... gambas at ...2524...
Sat Aug 18 14:31:48 CEST 2012


Updates:
	Status: Accepted
	Labels: -Version Version-3.2.0

Comment #1 on issue 312 by benoit.m... at ...626...: gl.2D gl.3D constatnts  
not accepted by IDE
http://code.google.com/p/gambas/issues/detail?id=312

Yes, there are four GL constants that start with a digit, and so that  
cannot be valid identifiers. I didn't see them.

Maybe I should change their names. As a workaround, you can use the { ... }  
notation:

Gl.{2D}, Gl.{3D}

Sorry for the inconvenience.





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