[Gambas-user] Issue 312 in gambas: gl.2D gl.3D constatnts not accepted by IDE
gambas at ...2524...
gambas at ...2524...
Sat Aug 18 14:18:35 CEST 2012
Status: New
Owner: ----
Labels: Version Type-Bug Priority-Medium OpSys-Any Dist-Any Arch-Any
Desktop-Any GUI-Any
New issue 312 by tommyl... at ...2525...: gl.2D gl.3D constatnts not accepted
by IDE
http://code.google.com/p/gambas/issues/detail?id=312
1) Describe the problem.
After changing from gl.GL_CONST to gl.CONST format it's impossible to use
gl.2D or gl.3D constants, because editor separates 2 and 3 from D. I have
to revert to deprecated format of gl.GL_3D what results in series of
warnings.
2) GIVE THE FOLLOWING INFORMATIONS (if they are appropriate):
Version: TRUNK Gambas 3 Latest
Revision: r5052
Operating system: mint 10
Distribution: Ubuntu / Fedora / ArchLinux / Gentoo ...
Architecture: x86
GUI component: QT4 / GTK+
Desktop used: Gnome
3) Provide a little project that reproduces the bug or the crash.
use constant in editor.
4) If your project needs a database, try to provide it, or part of it.
5) Explain clearly how to reproduce the bug or the crash.
6) By doing that carefully, you have done 50% of the bug fix job!
IMPORTANT NOTE: if you encounter several different problems or bugs, (for
example, a bug in your project, and an interpreter crash while debugging
it), please create distinct issues!
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