[Gambas-user] Using GLSL in gambas3

Werner wdahn at ...1000...
Thu Dec 31 06:50:45 CET 2009


On 31/12/09 07:36, Laurent Carlier wrote:
>   To follow the small announcement from benoit, let me present my work on 
> gb.opengl component.
>
> A new subset of the gb.opengl component is now in the svn: gb.opengl.glsl.
>
>   As the name let you suggest, the purpose of this component is to let use the 
> power of shaders inside your opengl projects (if your card can support them of 
> course). There is still missing features but simple shaders can be run (see 
> attached project).
>
>   A new dependency is needed for component gb.qt.opengl, gb.qt4.opengl and 
> gb.sdl: glew library (see http://glew.sourceforge.net/). Internaly, this 
> library will ease the management of openGL extensions. gb.sdl component will 
> use this library (some rewrite is needed but not a lot of).
>
>   Documentation is on the way (damn i hate writing docs!) :-p see 
> http://gambasdoc.org/help/comp/gb.opengl.glsl/gl?v3
>
> Have fun !
>   
That's very good news for me. I'm in the process of learning openGL with
the help of the openGL SuperBible.
Thank you very much and a Happy New Year

Werner





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