[Gambas-devel] Compiling Gambas on a nearly bare metal linux machine
Ernst van Spronsen
E.v.Spronsen at ...745...
Thu Mar 5 11:54:59 CET 2015
Sorry to bother you with stupid questions about installation. But I tried to give it a go.
Versions I work with:
libtool: (GNU libtool) 2.4 Debian-2.4-2ubuntu1
automake: automake (GNU automake) 1.11.1
autoconf: autoconf (GNU Autoconf) 2.68
I got the following error message:
configure:4114: error: possibly undefined macro: AC_LIBLTDL_CONVENIENCE
If this token and others are legitimate, please use m4_pattern_allow.
See the Autoconf documentation.
autoreconf: /usr/bin/autoconf failed with exit status: 1
Any hint wat to do?
Van: Tobias Boege [mailto:taboege at ...176...]
Verzonden: woensdag 4 maart 2015 11:22
Aan: mailing list for gambas developers
Onderwerp: Re: [Gambas-devel] Compiling Gambas on a nearly bare metal linux machine
On Wed, 04 Mar 2015, Ernst van Spronsen wrote:
> Don't know whats the best place to post this. Because there is not an installing Gambas mailgroup.
This is gambas-devel where people meet who develop Gambas, not to be confused with people who (want to) develop *in* or *using* Gambas. There is the gambas-user mailing list which would be better suited for your problem (installation question belong there, too). I'll CC the gambas-user list for this, just so that this thread is also partially in their archives.
> I have the following issue:
> We like to make a Gui interface for our machines. For that we like to use Gambas a touchscreen and a small mainboard(advantech RSB-4410).
> On the mainboard runs a nearly bare metal linux distribution. So to get Gambas running is a challenge. I am very, very afraid to get in a big dependence hell. So i'm about to abandoned this pad.
> But before I do that I like to hear your sugestions.
Gambas has its "components" which are laid out modularly. If you want a GUI, you need to have gb.gtk, gb.gtk3 or gb.qt4 for one of the supported toolkits (don't know about touchscreen support in them, though). This will require you to install those toolkits and the corresponding components. The toolkits can be rather huge but if you want a GUI, that's the pill you have to swallow.
The interpreter per se doesn't have many dependencies. To run your project you will only need to install the things you use in your project.
However, if you want to develop your project in the IDE (and I recommend that, after having worked over a year without the IDE), you need to...
install the IDE which brings a whole lot of dependencies. The good news is that you can use a normal desktop system for your development (with the IDE) and put the project on your special machines to test. On there, only the minimal stuff to compile and run the project has to be installed.
For an overview of dependencies, look here.
"There's an old saying: Don't change anything... ever!" -- Mr. Monk
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