[Gambas-user] Is it possible to use a library that uses gb.sdl2 in a graphic project?
Benoît Minisini
g4mba5 at gmail.com
Fri Mar 11 13:35:56 CET 2022
Le 11/03/2022 à 10:18, Gianluigi a écrit :
>
>
> Il giorno ven 11 mar 2022 alle ore 00:56 Benoît Minisini
> <g4mba5 at gmail.com <mailto:g4mba5 at gmail.com>> ha scritto:
>
>
> SDL2 is supposed to be able to load almost any image format. For TIFF
> format, the documentation says that the library is loaded
> dynamically at
> runtime. I can't say more.
>
> https://www.libsdl.org/projects/SDL_image/
> <https://www.libsdl.org/projects/SDL_image/>
>
> As for saving a JPEG image, you must use the 'gb.image.io
> <http://gb.image.io>' component.
>
> Regards,
>
> --
> Benoît Minisini
>
>
> Hi Benoit,
>
> I thank you very much for the answer, but here the malfunction doesn't
> happen in the saving, it happens when loading the TIF file.
> Saving works even with only gb.image, as the file I attached on vuott's
> code seems to show.
It's just because gb.sdl2 have a Image.Save() method that write a BMP
file only.
>
> Why does it work for Martin and not for me, what could be the reason?
No idea.
> Why is the gb.sdl2 component incompatible with gb.gui, gb.gui.qt etc.?
Because it's a GUI component like them. You can't use Qt and SDL at the
same time, it's a non-sense (same thing for GTK+).
Regards,
--
Benoît Minisini
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