[Gambas-user] Flyer Invasion Game - And a possible bug-report

Shane buster6seven at ...626...
Thu Nov 3 21:47:13 CET 2016


If I set resizeable=True it works as expected



On 03/11/16 19:07, Moviga Technologies wrote:
> Thank you!
>
> Are you running Wayland? There's no built in way to detect screen
> resolution for that (yet). But, why it apparently increases the
> resolution outside the borders of the window when you click outside, I
> have no idea why? A SDL bug?
>
>
> Den 03. nov. 2016 03:44, skrev Shane:
>> there were pics
>>
>>
>>
>> On 02/11/16 17:46, Moviga Technologies wrote:
>>> Please rephrase what you said?
>>>
>>>
>>> Den 02. nov. 2016 02:29, skrev Shane:
>>>> this is what i get with your latest version
>>>>
>>>> and when i click away and come back
>>>>
>>>>
>>>> On 02/11/16 07:11, Benoît Minisini wrote:
>>>>> Le 31/10/2016 à 13:51, Moviga Technologies a écrit :
>>>>>> Hi!
>>>>>>
>>>>>> This weekend I had some fun making a simple game in SDL that you can
>>>>>> find on the farm, or download here:
>>>>>> http://forum.gambas.one/download/file.php?id=12
>>>>>>
>>>>>> There is a warning in the console in the Gambas IDE that says:
>>>>>> gbx3: warning: 2 allocation(s) non freed.
>>>>>> Not sure where that comes from, but as C++ needs to free up stuff, I
>>>>>> suppose it has to do with the gb.sdl2 component?
>>>>>>
>>>>> It should be fixed in revision #7952. It was related to gb.sdl2.audio.
>>>>>
>>>>> Regards,
>>>>>
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> ------------------------------------------------------------------------------
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> Access to Intel Xeon Phi processor-based developer platforms.
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> Order your platform today. http://sdm.link/xeonphi
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