[Gambas-user] We should offer online Gambas courses!

richard terry rterry at ...1946...
Mon Mar 30 23:28:50 CEST 2009


On Tue, 31 Mar 2009 07:43:22 am Ron wrote:
> richard terry wrote:
> > On Tue, 31 Mar 2009 07:22:48 am jbskaggs wrote:
> >> I would like to set up a online gambas school where the more experienced
> >> users and coders here could offer an online workshop on Gambas for
> >> users.
> >>
> >> Make it an affordable cost (Like a $0 to $25 a course, depending on
> >> complexity, length, and time required. A course on making Forms should
> >> be free, but a all inclusive course on writing a mmorpg in gambas should
> >> have a fee attached)  and offer a workshop for different fundamentals:
> >>
> >> I know for me a lot of Gambas is intuitive but much of it isn't.
> >>
> >> Im thinking it could be setup on a moodle or someother workshop / class
> >> software.  With online lessons and quizzes for free but to get the
> >> actual coding graded it would require a live teacher to grade and
> >> comment thereby why a nominal fee would be justified.  I could even host
> >> the moodle site and help admin it but my programming knowledge is so low
> >> I wouldn't make a good teacher.  But I could help someone setup a course
> >> and host it and that person could charge a reasonable fee to teach the
> >> course. (Though in the spirit of linux the less money the better.)
> >>
> >> For example I would be willing to pay right now to be tutored in how to
> >> reference, manipulate, and check objects and controls via code
> >> (dynamically via nested loops and such).  I read the documents- I look
> >> at the examples and still I get the wrong impressions and waste hours
> >> and hours on many different controls or functions.
> >>
> >> I helped setup an online bible college and the way it ran was every
> >> course had a different instructor (or most did) and those instructors
> >> set their own prerequisites and graded assignments on their own schedule
> >> (within reason).
> >>
> >> But the very basic courses were almost entirely automated - no need to
> >> have heavy instructor interaction.  But as the courses became more in
> >> depth then instructors became paramount.  Because students needed to ask
> >> questions and yes other students could answer and even grade (though
> >> their gradings were subject to instructor override.)
> >>
> >> I look at the number of basic questions on Nabbles and just think that a
> >> systematic instruction courses would make gambas bloom even more.
> >>
> >> Maybe something like:
> >>
> >> 1- Setting up your Gambas
> >>      a. download and installation
> >>      b. Defining preferences and intro to Gambas
> >>
> >> 2- Mastering the IDE interface:
> >>      a. creating projects, forms, simple control, saving, compiling, and
> >> packaging
> >>
> >> 3- Gambas Programming fundamentals: A big unit broken into smaller
> >> courses a. Forms
> >>      b. Controls
> >>      c. Assignments, Operators, Strings, Numbers, and Booleans
> >>      d. Comparisons, Loops, and nestings
> >>      e. Good programming, coding practices, and the Gambas Programming
> >> language
> >>
> >> 4. Components: Another big unit
> >>      a. gb
> >>      b. gb.compress
> >>      c. gb.chart etc...
> >>
> >> 5. FX
> >>     a. BMP, JPG, PNG, GIF, etc what they are.  Editing and making them.
> >>     b. Animations and movies
> >>     c. creating, editing, and sounds and music
> >>
> >> 6. Application specific courses:
> >>    a. How to write a text editor
> >>    b. How to write a scrolling shooter game etc and so on
> >>
> >> and so forth.
> >>
> >> And of course offer a Certificates for completing the courses.
> >>
> >> I know moodle and setting up the site would be easy- and if someone
> >> wanted to teach a course I could setup the course, forums, and quizzes
> >> etc.  I could make some beginner courses on my own- but I would need
> >> help with more advanced subjects.
> >>
> >> Any thoughts? Objections? Volunteers?
> >>
> >> JB Skaggs
> >
> > Personally I think we should do what I've pushed for before - include
> > extensively commented sample code along with gambas. We could all
> > contribute on our own level - have a look at the wxPython demo as such an
> > sample code-base of how to use the language.
> >
> > Richard
>
> I agree, an example code/snippets site or part on the official wiki for
> it would be much better.
>
> Ron_2nd.

I for one will put up my hand to contribute with simple sample programs if 
someone will do the co-ordination. My working day (I'm in general practice in 
Australia) starts at 7:30am and I finish around 6-630PM - it is so long that 
I have only a few hours at night for my life, so I can't volunteer the 
co-ordination role.

If someone could take responsibility for that, I'd be happy to be organised 
and asked to contribute.

Regards

Richard

>
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