[Gambas-user] Managing soundtracks, WAVs
Rolf-Werner Eilert
eilert-sprachen at ...221...
Thu Aug 20 10:39:38 CEST 2009
Hi Dimitris,
It may sound strange, but I simply didn't know that the name sdl refers
to a library with the same name... Browsing the source for gb.sdl and
gb.sdl.sound, I found SDL and read the documentation they provide on
their site.
Do you know if it is possible to slightly change playback speed during
playback (by only one or a few percent)? If not, for my project I would
have to use this function that sets playback to a certain position
(which would result in a slight sound-skip, stuttering). Anyway, it
would have to be done during playback.
Regards
Rolf
Dimitris Anogiatis schrieb:
> Rolf,
>
> It should have been this case yes.
>
> If you use ubuntu or Debian perhaps try to re-create your application's
> executable, re-produce
> your deb packages and logically the dependency should be included in the
> final product...
> check out the resulting deb file with gdebi at first (it will tell you in
> red if you're trying to
> install a package with a missing dependency) or KPackage if you want a
> complete list of the
> files associated with the package you're trying to install.
>
> if that doesn't work an email to the package maintainers of either ubuntu or
> debian will prolly get
> you a bit further than this. Or perhaps Benoit could help you with this one
> as well... but logically
> it should work
>
> Hope it helps.
>
> Regards
> Dimitris
>
> On Mon, Aug 17, 2009 at 9:44 AM, Rolf-Werner Eilert <
> eilert-sprachen at ...221...> wrote:
>
>> Rob schrieb:
>>> On Friday 14 August 2009 08:15 am, Joshua Higgins wrote:
>>>> I'm sure there is an example project that handles playing wav files...
>>> I'm pretty sure I or someone else posted a simple WAV player example to
>> the
>>> list shortly after the gb.sdl component was released (I know I wrote one
>>> but someone might have beaten me to it.) No idea about recording
>>> though....
>>>
>>> Rob
>>>
>>
>> Looking this up, I found that on my laptop I do not have gb.sdl.sound
>> either. So my first question would be, what do I have to provide to get
>> it included? I mean, it's one of the components that have to be compiled
>> and included, isn't it?
>>
>> Rolf
>>
>>
>>
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