[Gambas-user] A random sort of listview

jbskaggs jbskaggs at ...1871...
Mon Apr 13 21:57:48 CEST 2009


It is Gambas related!  Where else are noobs like me going to learn this?

Please continue as you are both teaching me Maestros!  To stop now would be
like taking candy from a baby just after the wrapper was opened.

JB SKaggs



Simonart Dominique wrote:
> 
> Hi Doriano,
> 
>  > I agree to everything you wrote.
> 
> I thought the same about what you wrote! :)
> 
>  >... Then, recalling to my mind
>  >the way a person shuffles cards by hand, I tried to 
> express another
>  >algorithm, which in a certain way lets you to adjust the 
> randomness: a
>  >person can shuffle very well, or not. But, thinking over, 
> my algorithm
>  >does not fully respect this situation, because a true 
> player shuffles
>  >cards in chunks, by taking the last part of a deck and 
> scattering it in
>  >the middle of the remaining part... If someone wants to 
> write a
>  >realistic card games, perhaps could consider this.
> 
> It could be interesting to define a sort of "randomness 
> evaluation", so we could compare several methods or evaluate 
> the efficient limit to use.
> For exemple, you take 1000 in your method but may be 500 
> will be enough?
> I will take a 10 cards' deck as illustration
> I could think about 2 criters:
> 1) absolute difference between the initial and the final 
> positions
> 2) absolute difference between 2 adjacent items
> 
> The first criter is not fair because all the places are not 
> equivalent! the 5th position could not exceed a 5 difference 
> but the 0th position could be 9! So we have to consider the 
> serie 0-9 as a ring were 0 is next to 9, so the maximum 
> difference is 5.
> The same could be said about the second criter!
> 
> Now, I will stop to talk about that because it's no more 
> Gambas related :(
> 
> cheers
> Dominique Simonart
> 
> 
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