[Gambas-user] Sdl vs qt drawing area how much performance difference?
Jussi Lahtinen
jussi.lahtinen at ...626...
Sat Apr 4 18:01:30 CEST 2009
Hi!
I had same problem with one of my project. And I think the best way to
resolve it, is doing prototype.
Start with widgets (Qt is faster than GTK+) and test with worst case
scenario, if it's too slow think why!
There is big possibility that your code is slow, not the graphics methods.
DrawingArea with Qt seems to be pretty fast!
Jussi
On Fri, Apr 3, 2009 at 12:02, jbskaggs <jbskaggs at ...1871...> wrote:
>
> IN my current project it has equal widgets and equal game graphics.
>
> With that said how much performance difference is there between the two?
> I read sdl is faster and but is it a 10%, 20% improvement, enough to give
> up the widgets?
>
> JB SKaggs
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