[Gambas-user] Gambas runtime MOBILE
Rob
sourceforge-raindog2 at ...94...
Tue Mar 11 04:07:55 CET 2008
On Monday 10 March 2008 22:41, Hamish Robertson wrote:
> While I'm on the ideas machine, I may as well keep going.
>
> How hard would it be to put the gambas runtime on android? or LIMO?
Gambas has already been ported to PowerPC, so it's not just x86
anymore and porting to ARM shouldn't be that tough. I've been
wanting to try to crosscompile Gambas for Nintendo DS Linux, but the
need to use a RAM expansion to do anything cool with Linux on the DS
seems like it might not be that practical for general game and
application development.
But the LiMo SDK isn't out yet, so I have no idea how hard it would be
to port the graphical parts of Gambas to it. I've heard it'll run
Qtopia, and if so, there is a gb.qte component that may make it
possible to port some gb.qt apps to LiMo.
Android is a non-starter for now, because you can only develop in Java
for it.
Rob
More information about the User
mailing list