[Gambas-user] Gambas runtime MOBILE

Rob sourceforge-raindog2 at ...94...
Tue Mar 11 04:07:55 CET 2008


On Monday 10 March 2008 22:41, Hamish Robertson wrote:
> While I'm on the ideas machine, I may as well keep going.
>
> How hard would it be to put the gambas runtime on android? or LIMO?

Gambas has already been ported to PowerPC, so it's not just x86 
anymore and porting to ARM shouldn't be that tough.  I've been 
wanting to try to crosscompile Gambas for Nintendo DS Linux, but the 
need to use a RAM expansion to do anything cool with Linux on the DS 
seems like it might not be that practical for general game and 
application development.  

But the LiMo SDK isn't out yet, so I have no idea how hard it would be 
to port the graphical parts of Gambas to it.  I've heard it'll run 
Qtopia, and if so, there is a gb.qte component that may make it 
possible to port some gb.qt apps to LiMo.

Android is a non-starter for now, because you can only develop in Java 
for it.

Rob




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