[Gambas-user] Some type of better graphics support.
Benoit Minisini
gambas at ...1...
Tue May 18 19:02:53 CEST 2004
On Monday 17 May 2004 17:08, Nelson Ferraz wrote:
> Benoit Minisini wrote:
> > This would need a wrapper OpenGl gambas component (not hard to do, but
> > tedious) combined with the SDL component I think. Any volunteer ? :-)
>
> I think I can help you by writing some scripts to automate most of the
> tedious work, if you can tell me what the tedious work is.
>
> Nelson
>
It is not hard, because the interface of the component could be simply the
same as OpenGL one.
It is tedious because there are many functions and many structures (I think, I
don't know OpenGL) and without a script that transform OpenGL headers into
Gambas classes, methods, contants and events...
--
Benoit Minisini
mailto:gambas at ...1...
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