[Gambas-devel] opengl glarea sample
Benoit Minisini
gambas at ...1...
Wed Nov 30 00:36:16 CET 2005
On Wednesday 30 November 2005 00:07, Laurent Carlier wrote:
> Le Mardi 29 Novembre 2005 23:55, Benoit Minisini a écrit :
> > On Tuesday 29 November 2005 23:17, csorda at ...69... wrote:
> > > Hi,
> > > very good!!
> > >
> > > I had resolve my little problem.
> > > Now I invite you to implement in your lib this code:
> > > http://www.spacesimulator.net/tutorials/source_code/spacesimulator.net-
> > >tu to rial4_linux.zip This sample read a 3ds object and display it in
> > > the window. I think Its very simple for you to implement a
> > > gl.Load3DS(...) in your component. Best regards, Carlo Sorda
> >
> > Laurent: maybe you could use that in the sort of "super" opengl functions
> > we talk about a few days ago :-)
>
> Yes, i guess it should be in another component, something like
> gb.opengl.utils or perhaps "specialized" components (gb.opengl.3dfiles ?,
> gb.opengl.xxxx, ...).
gb.opengl.util is good (do not put an 's')
--
Benoit Minisini
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