[Gambas-devel] Sound

Benoît Minisini gambas at ...1...
Mon Mar 10 15:02:47 CET 2003


Le Jeudi 6 Mars 2003 08:05, Trax a écrit :
> --- Fabien <Gambasfr at ...4...> wrote:
> > Le Lundi 3 Mars 2003 10:28, Trax a écrit :
> > > Ok my question is will Gambas play wav and midi
> >
> > sound files? I am now on my
> >
> > > way to download the software.
> > >
> > > My plans are to program a 2d tile based RPG game.
> >
> > Any help in the future
> >
> > > would be of great help.
> > >
> > >    Dev
> > >
> >
> > more
> >
> > Actually there is not sound support on gambas.
> > But...
> > If you have other question about game, i actually
> > work on my own game.
> > .
> >
> > There is maybe a soluce for sound , ALL !!! => look
> > at http://www.fmod.org/
> >
> > It's a cross plateform sound api, maybe someone can
> > made a gb lib, in a near
> > future... (humm)
> >
> > Fabien
>
> -------------------------------------------------------
>
> Well I really do not have the skils to use the above
> to make sounds work.. Bummer I really had a lot of
> Faith in Gambas. I have some C and C++ skills.. But to
> tell you the truth I really cannot program in C or C++
> it is just to advanced for me... Now with something
> like Gambas it would be quite easy to understand.
> Anyway I really hope and pray that in the future
> somehow Gambas can play wav and midi files. I have
> been studying Microsoft Visual Basic and can
> understand it quit easy.
> That is why I like the idea of gambas it is a BASIC
> lang and I understand basic Syntax quite well I looked
> at the gamabs syantax in the docs for it and they are
> so easy to convert from Visual Basic.. Well in a way
> they are... So if you can find someone that can get
> sounds to work it would become a dream come true. I
> really wanna program a RPG on Linux.
>         Dev
>

When I have time, I will make a SDL component (see http://www.libsdl.org).
SDL is like DirectX under Windows. You can manage sound, graphics, CD-Rom, 
etc. with it.

With this component, you will be able to easily program your game.

Regards,

-- 
Benoît Minisini
mailto:gambas at ...1...




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