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Re: capture keycode in valuefield
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- Subject: Re: capture keycode in valuefield
- From: Dag JNJ <gambas@xxxxxxxxxxxx>
- Date: Tue, 18 Jun 2024 15:55:13 +0200
- To: user@xxxxxxxxxxxxxxxxxxxxxx
Am 18.06.24 um 11:18 schrieb Bruce Steers:
On Tue, 18 Jun 2024 at 01:18, Bruce Steers <bsteers4@xxxxxxxxx> wrote: On Tue, 18 Jun 2024 at 00:42, Bruce Steers <bsteers4@xxxxxxxxx> wrote: On Tue, 18 Jun 2024 at 00:11, Dag JNJ <gambas@xxxxxxxxxxxx> wrote: Hi, I wanted to jump between fields in the GUI using Enter, Return, Down- and Up-Arrows. In textbox-fields it. it works, like this: /Public Sub FLD_vorgabe_tbx_KeyPress() If Key.Code = Key.Enter Or Key.Code = Key.Return Or Key.Code = Key.Down Then FLD_kommentar_tba.SetFocus If Key.Code = Key.Up Then FLD_nachkomma_vbx.SetFocus End/ All 4 keys are captured. But in a valuebox field only enter and return are captured. /Public Sub FLD_nachkomma_vbx_KeyPress() If Key.Code = Key.Enter Or Key.Code = Key.Return Or Key.Code = Key.Down Then FLD_vorgabe_tbx.SetFocus If Key.Code = Key.Up Then FLD_laenge_vbx.SetFocus End/ Do I make something wrong, or are the capturing of arrow-keys left out for some reason? (I tried with other keys too, none seem to work). Thankful for any hint, kind regards, Dag I found only up and down arrow keys get swallowed and do not fire the event but left and right keys do. I wonder if there is code to make up and down keys adjust the value but it is not working? For whatever the reason up and down key events seem to be eaten by the control. The wiki does explain that some non-native controls can swallow key events, this is one of those cases. Respects BruceS You can do this simple override (i think it works okay and does not effect the ValueBox workings).. you will have an intercept for Key events before the ValueBox sees them and if in the FMain.class you Stop the ValueBox_KeyPress event the ValueBox should not see it....... Save the following text as a file called ValueBox.class in your projects .src folder -------------snip---------------- ' Gambas class file ValueBox.class Export Event KeyPress Public Sub NumberBox_KeyPress() Dim bStop As Boolean bStop = Raise KeyPress If bStop Then Stop Event Return Endif Super.NumberBox_KeyPress ' this line may not be needed End --------------snip------------- That allows you things like this in FMain... Public Sub ValueBox1_KeyPress() If Key.code = Key.Up Then Inc ValueBox1.Value Stop Event Else If Key.code = Key.Down Then Dec ValueBox1.Value Stop Event Endif End Respects BruceSI have had a similar issue a few times with a few different controls where i wanted to handle/see all the key events before the control did and had to find a workaround for it as by default there was no way. It would be good i think if all controls had something like a Control.KeyPressFirst property so ANY Control / UserControl that has that set will use the above bStop type syntax to raise the KeyPress event first so you can see ALL Key events before the control gets the chance to eat it and also you can Stop the control seeing it if you want.Respects BruceS
Works perfect, thank you. All the best, Dag
capture keycode in valuefield | Dag JNJ <gambas@xxxxxxxxxxxx> |
Re: capture keycode in valuefield | Bruce Steers <bsteers4@xxxxxxxxx> |
Re: capture keycode in valuefield | Bruce Steers <bsteers4@xxxxxxxxx> |
Re: capture keycode in valuefield | Bruce Steers <bsteers4@xxxxxxxxx> |