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Re: Fwd: Wayland design principles (Re: wayland and gambas)
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- Subject: Re: Fwd: Wayland design principles (Re: wayland and gambas)
- From: Jussi Lahtinen <jussi.lahtinen@xxxxxxxxx>
- Date: Tue, 30 Apr 2024 02:40:10 +0300
- To: user@xxxxxxxxxxxxxxxxxxxxxx
> > If you do not have a coordinate system you can point to, you still MUST > have some way of telling the window manager where (about) you wish it to > show something up and how. > > Maybe there is an indirect way like telling it "please show this window > in 33% of the current screen size somewhere in the center". Otherwise, > wayland would only be able to serve frameless windows in > whole-screen-mode, like on mobiles or - as he put it - on car screens. > But it runs on normal screens with windows with all widgets, so how is > it achieved? > > On a printed page, you usually count mm and the printer system will > translate this into pixels for its individual wand. There must be such a > way in Wayland too - and Pekka does mention a translation layer for > older applications. It's just a shame they seem to realize this only now. > This is a good point. I wonder how it will work without knowing the pixel coordinates. Definitely not my area of expertise. Jussi
Re: Fwd: Wayland design principles (Re: wayland and gambas) | Rolf-Werner Eilert <rwe-sse@xxxxxxxxxx> |
Re: Fwd: Wayland design principles (Re: wayland and gambas) | Rolf-Werner Eilert <rwe-sse@xxxxxxxxxx> |
Fwd: Wayland design principles (Re: wayland and gambas) | Bruce Steers <bsteers4@xxxxxxxxx> |
Re: Fwd: Wayland design principles (Re: wayland and gambas) | Rolf-Werner Eilert <rwe-sse@xxxxxxxxxx> |