[Gambas-user] OpenGL: How to use VAO and VBO
martin cristia
tercoide at hotmail.com
Mon Dec 12 23:45:29 CET 2022
Hi, I am trying to update a program with non deprecated methods that use
Shaders. I can't find how to pass data to the GPU using functions like:
glGenBuffers(1, VarPtr(Id)) 'Create a vbo Id
glBindBuffer(target, Id) 'activate vbo id
To Use
glBufferData(target, dataSizeBytes, data, usage) 'upload data To
video card
and others.
They are not present in the GL component, and I can't access them as
External librery like:
Library "libGL"
Public Extern glDrawBuffer(iBuff As Integer)
due to "LibGL.so not found" error.
Does anyone has a working example on this?
Thank you.
Martin
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