[Gambas-user] UDP hole punching

John Dovey dovey.john at gmail.com
Fri Jun 4 21:23:27 CEST 2021


I found this as part of BaShare (on the "Farm" I think.
Investigating now. Seems to hold out some hope.


 miniupnpc_1.4.orig.tar.gz
<https://drive.google.com/file/d/10uSD2Uuw0maYldt6XLBCH-1jteRyYcHy/view?usp=drive_web>


On Fri, 4 Jun 2021 at 07:51, Brian G <brian at westwoodsvcs.com> wrote:

> It is far more difficult for tcp as it is a bidirctional protocol which
> requires an open connection.  Nat port translation is not predictable.
> Both sessions must guess the port number the nat will allocate to the peer
> and then do an open port on the others sides nat port.  Some nat processes
> do not support predictable port allocation . So is not a very reliable way
> to do this in tcp .
> Better to map a port number in this case on the client I think.
> Most routers now a day support port mapping through upnp.
>
> --
> Thanks
> Brian G
> Friday, 04 June 2021, 03:34AM -07:00 from John Dovey dovey.john at gmail.com:
>
>
> I am attaching a demo that shows it works beautifully.
>
> yYes it does!! Thank you, tested it and I could get two clients, each
> behind their own NAT, to send and receive data via UDP.
>
>
> One more thing to pay attention to!
> Need to occasionally communicate minimally with the server, otherwise it
> may lose connection
>
>
> Let me see if I understand exactly what’s happening here.
>
> A public server is running udp01. That is always available and can be
> contacted by anyone who initiates a connection.
>
> When client A and B both connect to the server, your program connects them
> together and that established the path that all further UDP traffic between
> A and B will flow.
>
> To ensure the path remains open, A and B need to contact the server once a
> minute or so…
>
> Is that essentially correct?
>
>
> Now for my next question. Is it possible to do the same for tcp?
>
> John
>
>
> --
> Sent from Gmail Mobile
>
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>
>
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