[Gambas-user] SDL2 Draw
Shane
buster6seven at gmail.com
Sat Jan 5 03:54:42 CET 2019
Hi I found a mistake in the doc's
<http://gambaswiki.org/wiki>
comp <http://gambaswiki.org/wiki/comp> • gb.sdl2
<http://gambaswiki.org/wiki/comp/gb.sdl2> • draw
<http://gambaswiki.org/wiki/comp/gb.sdl2/draw> • image
<http://gambaswiki.org/wiki/comp/gb.sdl2/draw/image>
Draw.Image (gb.sdl2)
Static Sub *Image* ( _Image_ As Image
<http://gambaswiki.org/wiki/comp/gb.sdl2/image>, _X_ As Integer, _Y_ As
Integer *[* , _Width_ As Integer, _Height_ As Integer, _Source_ As Rect,
_Opacity_ As Float, _Angle_ As Float )
Paint an image on the current drawing device.
*
_Image_ : the image to paint.
*
_X_, _Y_ : the top-left position where the image will be drawn.
*
_Width_, _Height_ : the target dimensions. If it is different from
the image dimensions, the image is drawn stretched.
*
_Source_ : the sub-part of the image to draw, as a rectangle. If
|NULL| or not specified, the entire image is drawn.
*
_Opacity_ : the opacity applied to the drawn image. _By default it
is __|1|__(100%)._ _/This is not true it is 0 for 100%/_
*
_Angle_ : the rotation angle applied to the image. The image is
rotated around is center, and by default the image is not rotated.
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