[Gambas-user] collection of collection problem

PICCORO McKAY Lenz mckaygerhard at ...626...
Mon Mar 27 22:50:19 CEST 2017


2017-03-27 12:38 GMT-04:00 Fabien Bodard <gambas.fr at ...626...>:

> Hi Lenz,
>
> GambasForge was not an Community project but my own project at first.
> That's why it is not conventionnal.
>
umm isuspect that but my hope was due the "framework" word as propaganda (i
dont remenber where i read.. well whatever)


http://gambasforge.org?section=forge&action=code&id=2
>
>
>   'check the id value integrity
>   If IsInteger(Request.Get!id) Then id = Request.Get!id
>   If id < 1 Then Error.Raise("Invalid id.")
>
> '  Get the code commentary if any
>   tCode.Commentaires = MCode.VoirCommentaires(tCode.Id)
>
these part its for comments.so.?


> All the site is based on a virtual html Dom Tree. That during this
> period that i've begin my idea of Html tree. And then Adrien have re
> writted all the stuff in C and generated the gb.xml.html component.
>
that's awesome.. the gb.xml module are so usefully for parsing some socket
messages and emulates and webservice.. my only problem its a lack of
authentication and session handler

now that's the reason of the tree parsing mode of the code.. thanks for
clarify...


> The advantage of the tree is I can modify my header or adding some
> script from every where. So for example the VoirCode function can
> display Messages in the standart header. Then with the time some part
> become objects like HtmlRecaptcha there are all stored in FormElements
> sub directory.
>
that part its quite complicated for me, but dont worry i'm studing right
now all the realted theme...


>
>
>
> 2017-03-27 6:01 GMT+02:00 PICCORO McKAY Lenz <mckaygerhard at ...626...>:
> > in the more and more lack of documentation in spanish and differences
> > respect others languajes (i'm not programer), triying to develop a web
> page
> > in gabmas (to large scale) its dificult later to mantain..
> >
> > just taking a look to the gambas forge at the svn in sourceforge.. for
> > people that "wants" to contribute its very tedious and in few days
> interes
> > are loose quickly... that's my point in the ohter mail..
> >
> > i now get in understand that gambas force use many alias urls, and has 3
> > kind of parameters
> >
> > once its for a main section, that determines the "kind" of software (main
> > page, forums, wiki or forge)
> >
> > second its a section of that firts..
> >
> > the other i cannot understand still
> >
> > also, why hide the urls? and in the ide its hard to debug due the
> variable
> > CGI_SCRIPT are not used in the IDE, due runs in embebed server, rather
> that
> > the generated gforge.gambas.cgi program...
> >
> > or gambas its just for "great programers"?
> >
> > also there's so many hardcode typing urls
> >
> > Lenz McKAY Gerardo (PICCORO)
> > http://qgqlochekone.blogspot.com
> >
> > 2017-03-25 17:40 GMT-04:00 Jorge Carrión <shordi at ...626...>:
> >
> >> Fabian: +1  :)
> >>
> >> 2017-03-25 16:51 GMT+01:00 Fabien Bodard <gambas.fr at ...626...>:
> >>
> >> > A long thought in bazaar...
> >> >
> >> >
> >> > I think, the first job is to teach a new time to developpers how to
> >> > develop. There is nothing great in the code i've sended, juste the
> >> > evidence.
> >> >
> >> > I've start learnin coding in gwbasic and qbasic... well not the best
> >> > to start. Now we have better languages like python, java, c# and
> >> > i've the impression that taking one hour for making the lacking
> >> > function,has become something insurmountable (in this case 10 minutes
> >> > for me).
> >> >
> >> > In the past I had no choice, no internet, if I wanted something or if
> >> > it did not exist, you had to buy it or create it (sometimes find it in
> >> > a book). Honestly, today I have reproduced so much with Gambas that I
> >> > think we can almost do everything. What is lacking in Gambas is
> >> > documentation. Unfortunately, we do not have time to write it because
> >> > we have grown up and have a lot of work now. All I can do is swing
> >> > from time to time a spade on the mailing list to help the newcomers to
> >> > understand the pattern of thought behind Gambas. Because I see that
> >> > this is also the problem. Whether at the level of the language or at
> >> > the level of the arrangement of forms, at the level of the event
> >> > structure (gridview, drawingarea and many other widgets), the choices
> >> > are quite innovative and destabilizing. Gambas is not there to replace
> >> > or compete with other languages, it is as in kungfu there are several
> >> > phylosophy and it is one among others.
> >> > To summarize it is not the language in itself that must be understood,
> >> > but the phylsophy of development. For the language, there is the wiki.
> >> > For phylosophy ... we'll have to bend over.
> >> >
> >> > Benoit, had said that language was able to appreciate different types
> >> > of procedural, object or event programming. But with time I realize
> >> > that the object / event couple is dominant and that this is our
> >> > signature somehow.
> >> >
> >> > Today it is a coherent mature language (despite the bugs), with
> >> > coherent libraries.
> >> >
> >> > By experience, it is not necessary to copy a code from one language to
> >> > another, but a concept. What it lacks for me would be a UML
> >> > integrator, which would make it easier to manipulate the concepts of a
> >> > project.
> >> > 
> >> > I think over time have spotted key points that make Gambas more
> >> > difficult to digest for developers a bit too pampered.
> >> >
> >> > I will take the time to make a document for the helpers to appreciate
> >> > our philosophy and allow them not to try to model the programming
> >> > style of other languages in Gambas.
> >> >
> >> > ------------------------------------------------------------
> >> > ------------------
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> >> > https://lists.sourceforge.net/lists/listinfo/gambas-user
> >> >
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>
>
> --
> Fabien Bodard
>
> ------------------------------------------------------------
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