[Gambas-user] GL Vertex Buffer Objects
Kevin Fishburne
kevinfishburne at ...1887...
Wed Dec 23 02:11:40 CET 2015
On 12/21/2015 03:00 PM, martin p cristia wrote:
> Hi:
> Is vertex array and VBO in the agenda for the OpenGL component?
>
I use this code, modified a bit by me and originally written by a guy
whose name I continually forget (sorry).
It builds a display list from a Wavefront obj file exported from
Blender. I'm not sure if that's the same thing as a vertex array or VBO,
as I suck at OpenGL, but I use it for loading and displaying 3D models
in my games.
I think this has been discussed before, but it would be nice is there
was some high-level component for doing common OpenGL tasks. I also made
an OpenAL example on the farm if you need better audio than SDL.
--
Kevin Fishburne
Eight Virtues
www: http://sales.eightvirtues.com
e-mail: sales at ...1887...
phone: (770) 853-6271
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