[Gambas-user] Data Structures like C++
tobi
tobiasboege01 at ...1601...
Mon May 21 21:56:38 CEST 2012
On Mon, 21 May 2012, Demosthenes Koptsis wrote:
> Basic languages have simple data structures like vars and arrays but
> other languages
> like c++ with the help of pointers can have advanced data structures
> like containers etc...
>
> see a full list here
> http://en.wikipedia.org/wiki/List_of_data_structures
>
> i wonder if such data structures can be implemented with gambas with
> pointers and if such an action have any mean for real life
> applications?
>
> Is it possible to have such data structures in gambas?
> How about some of these to be part of the core libraries?
>
>
> Abstract data types <http://en.wikipedia.org/wiki/Abstract_data_types>
>
> * Container <http://en.wikipedia.org/wiki/Container_%28data_structure%29>
> * Map/Associative array/Dictionary
> <http://en.wikipedia.org/wiki/Associative_array>
> * Multimap <http://en.wikipedia.org/wiki/Multimap>
> * List <http://en.wikipedia.org/wiki/List_%28abstract_data_type%29>
> * Set <http://en.wikipedia.org/wiki/Set_%28computer_science%29>
> * Multiset
> <http://en.wikipedia.org/wiki/Set_%28computer_science%29#Multiset>
> * Priority queue <http://en.wikipedia.org/wiki/Priority_queue>
> * Queue <http://en.wikipedia.org/wiki/Queue_%28data_structure%29>
> * Deque <http://en.wikipedia.org/wiki/Deque>
> * Stack <http://en.wikipedia.org/wiki/Stack_%28data_structure%29>
> * String <http://en.wikipedia.org/wiki/String_%28computer_science%29>
> * Tree <http://en.wikipedia.org/wiki/Tree_%28computer_science%29>
> * Graph <http://en.wikipedia.org/wiki/Graph_%28data_structure%29>
> * Hash <http://en.wikipedia.org/wiki/Hash_Table>
>
>
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When you mean "data structure like [in] C++" you mean those things we can do with gambas Objects?
I could make a bunch of the ones listed above from scratch using classes - I tend to detest C++ but
I think, the ones above are nothing else? (Maybe gambas lacks templates or something)
Regards,
Tobi
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