[Gambas-user] Sound: represents a sound wave loaded in memory......

Ru Vuott vuott at ...325...
Sat Jun 30 14:40:24 CEST 2012


Yes, excuse me.




--- Sab 30/6/12, Benoît Minisini <gambas at ...1...> ha scritto:

> Da: Benoît Minisini <gambas at ...1...>
> Oggetto: Re: [Gambas-user] Sound: represents a sound wave loaded in memory......
> A: "mailing list for gambas users" <gambas-user at lists.sourceforge.net>
> Data: Sabato 30 giugno 2012, 13:02
> Le 30/06/2012 00:10, Ru Vuott a
> écrit :
> > Hello,
> >
> > documentation tells:
> >
> > 1) gb.sdl.sound manages up to 32 sound tracks, that can
> play sounds from memory, and one music track that can play a
> music from a file.
> >
> > 2) "Sound" (gb.sdl.sound) represents a sound wave
> *loaded in memory*.
> >
> >
> > Well, questions about it:
> >
> > 1) How managing up to 32 sound tracks ? By using
> "Sound" ?
> >   ?
> > 2) How can I load "a sound wave" in memory via
> gb.sdl.sound, and then manage it by "Sound" ?
> >
> > 3) Does "one music track" mean a "single" file .wav
> (and mp3) ?
> >
> > Thanks
> > Vuottttttttttt
> >
> 
> Please can you stop using "reply" when you start a new
> thread? That 
> makes things difficult to read in mailers.
> 
> Thanks!
> 
> -- 
> Benoît Minisini
> 
> 
> 
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