[Gambas-user] Sound: represents a sound wave loaded in memory......
Ru Vuott
vuott at ...325...
Sat Jun 30 00:10:02 CEST 2012
Hello,
documentation tells:
1) gb.sdl.sound manages up to 32 sound tracks, that can play sounds from memory, and one music track that can play a music from a file.
2) "Sound" (gb.sdl.sound) represents a sound wave *loaded in memory*.
Well, questions about it:
1) How managing up to 32 sound tracks ? By using "Sound" ?
?
2) How can I load "a sound wave" in memory via gb.sdl.sound, and then manage it by "Sound" ?
3) Does "one music track" mean a "single" file .wav (and mp3) ?
Thanks
Vuottttttttttt
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