[Gambas-user] how to flush a process stream
Laurent Carlier
lordheavym at ...626...
Wed Mar 30 12:15:48 CEST 2011
Le mercredi 30 mars 2011 04:57:46, Kevin Fishburne a écrit :
>
> That is very cool... I'm looking forward to seeing it, and yes I'm
> currently using the SDL component. I switched the game over a couple of
> months ago.
>
> What I did to relieve the problem for now was to call the WAIT statement
> a bunch of times using a FOR...NEXT loop. That way even if my frame rate
> is low, the gamepad's READ event is allowed to trigger multiple times
> per frame.
You can find a preliminary support of joysticks in gb.sdl in rev #3705, and a
small example joined here.
++
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