[Gambas-user] gb3: gb.sdl.sound: How to adjust the volume of a sound being played
Kevin Fishburne
kevinfishburne at ...1887...
Sat Jul 16 08:26:49 CEST 2011
I have some code:
' General declarations.
Public Ocean As Sound = New Sound(GUI.basepath & "/sound/Ocean.wav")
Public SeawashHeavy As Sound = New Sound(GUI.basepath & "/sound/Seawash,
Heavy.wav")
Public Lake As Sound = New Sound(GUI.basepath & "/sound/Lake.wav")
Public SeawashMedium As Sound = New Sound(GUI.basepath &
"/sound/Seawash, Medium.wav")
Public River As Sound = New Sound(GUI.basepath & "/sound/River.wav")
Public SeawashLight As Sound = New Sound(GUI.basepath & "/sound/Seawash,
Light.wav")
Public Sub Initialize()
' Start basic environmental sound effects.
' Start water effects.
Channels.Count = 32
Channels.Volume = 0
Ocean.Play(-1)
End
How do I adjust the volume of any of the sounds? I've read the docs
which say that Channel is a class but other than that they are as
spartan as a pine box. I've tried some random combinations and exposing
the methods, etc., just by typing, but am getting nowhere. Thanks as always.
--
Kevin Fishburne
Eight Virtues
www: http://sales.eightvirtues.com
e-mail: sales at ...1887...
phone: (770) 853-6271
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