[Gambas-user] gb3: gb.opengl will not render alpha channel of 2D texture

Laurent Carlier lordheavym at ...626...
Wed Aug 3 09:01:57 CEST 2011


Le Lundi 1 Août 2011 10:47:14, Benoît Minisini a écrit :
> 
> Glu.Build2DMipmaps() could segfault if it receives a NULL image. Anyway, in
> revision #3958, you don't have to do all that trick: image alpha channel
> should be correctly taken into account in OpenGL APIs.
> 
> Regards,

Good catch!

++





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