[Gambas-user] Image handling ...

Bob Blick bbblick at ...770...
Fri Jul 13 17:07:43 CEST 2007



Benoit Minisini wrote:

> But the ideal is using a DrawingArea with Cached = FALSE, and drawing the 
> picture in the Draw event. Or with Cached = TRUE if your picture is not too 
> big.

How does a DrawingArea work with a Picture object, such as one gets from
a VideoDevice?

Thanks,

Bob




More information about the User mailing list