[Gambas-user] jpeg performance
Rob Kudla
sourceforge-raindog2 at ...94...
Tue Jan 3 20:55:03 CET 2006
On Tue January 3 2006 14:02, nando wrote:
> Shelling to a 3-line Shell script (a different one for each
> camera):
You might also consider using "convert" or some other ImageMagick
tool run from a shell without a WAIT to do the stretching, so
that 4 of those can be done at the same time too. It won't be
any faster than Qt's stretching, but at least your program isn't
frozen while it's happening.
Also, using a drawing area is slower than using two picture boxes
for each image and showing/hiding them (basically page flipping)
in my experience. I wrote an app to capture and display frames
from a security camera (by shelling out to some v4l capture
utility), and I used that approach. Qt is still slow enough
that when you make the picture full-screen you can see the
redraw, but short of redoing it as an SDL app I don't see any
other option.
When gb.qt.opengl is mature, you might look into that for faster
scaling as well.
Rob
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