[Gambas-user] Difference between Picture and Image?
Srikanta Prasanna
srikantux at ...626...
Sat Jan 15 09:15:17 CET 2005
Yeah! Image Magic project would be cool!
I'm starting to go through Magic++ APIs. I feel I can take work on
this as a starter :)
Thanks!
srikanta prasanna
On Thu, 13 Jan 2005 08:10:14 -0500, Rob <sourceforge-raindog2 at ...94...> wrote:
> On Thursday 13 January 2005 06:18, Eilert wrote:
> > What is the difference between Image and Picture?
>
> To explain this difference, I first have to explain to you how
> X11 (the graphics subsystem of Linux and almost every other
> Unix) works a little bit. With X, your program can run on one
> machine but have its window display on a machine somewhere else
> on the Internet, if you want it to. This is so that you can
> have one big fast server running many copies of one application,
> and a bunch of cheap little terminals displaying that
> application (basically, "thin clients", but they didn't use that
> term at the time.)
>
> An Image is a graphic that lives in your program. As such, you
> have more access to it and can do more stuff to it, like
> stretch, fine rotate, etc.
>
> A Picture is a graphic that lives on your X display, whether it's
> on the same machine or in Mongolia or whatever. So any
> manipulation you do to this picture will happen over a network
> link or a local pipe, and as such it's likely to be a lot
> slower.
>
> In graphic-intensive apps, I have found myself converting between
> Image and Picture quite a bit to use different features of each.
> I wonder if Gtk has these issues with process-space graphics vs.
> display-space ones, because it's confusing and a little
> annoying, even though I understand why it has to be. Maybe an
> ImageMagick component would help this somewhat. Hey Srikanta,
> maybe that could be a cool first project for you :)
>
> To sum up, here's how you can think of them: Image is for
> manipulation, Picture is for display.
>
> Rob
>
>
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