[Gambas-user] smooth animation using double buffering

danielcampos at ...282... danielcampos at ...282...
Fri Jun 18 11:07:04 CEST 2004


>Then i supposed that the problem was in timer1.delay.  In the last line >of the 
>Form_open sub in FDblBuf.class i changed timer1.delay from 16 to 60 i >now it 
>works fine, with less frames per second (15), but it's well playable.
>

Then, may be that example should be revisited, as a little sprite should not be a problem for a 500Mhz processor!

Regards,

Daniel Campos


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