[Gambas-user] smooth animation using double buffering
danielcampos at ...282...
danielcampos at ...282...
Fri Jun 18 11:07:04 CEST 2004
>Then i supposed that the problem was in timer1.delay. In the last line >of the
>Form_open sub in FDblBuf.class i changed timer1.delay from 16 to 60 i >now it
>works fine, with less frames per second (15), but it's well playable.
>
Then, may be that example should be revisited, as a little sprite should not be a problem for a 500Mhz processor!
Regards,
Daniel Campos
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