From computergeoffrey at ...727... Tue Aug 19 20:57:03 2014 From: computergeoffrey at ...727... (Geoffrey De Belie) Date: Tue, 19 Aug 2014 20:57:03 +0200 Subject: [Gambas-devel] Using command line arguments in GUI applications Message-ID: <147efa0d7c5.11883dd8243043.6244029065240490411@...727...> Hi, After reading the documentation at http://gambasdoc.org/help/comp/gb.args/args/has?v3 I'm not sure how to use command line arguments in Gambas. Can you explain it to me? 1) Is it possible to pass command line arguments to my GUI application? If so, how? 2) How can I define command line arguments (options) like --execute, -e or --replace, -r? Kind regards, Geoffrey De Belie / Smile4ever From jusabejusabe at ...176... Tue Aug 19 21:02:27 2014 From: jusabejusabe at ...176... (Julio Sanchez) Date: Tue, 19 Aug 2014 21:02:27 +0200 Subject: [Gambas-devel] Using command line arguments in GUI applications In-Reply-To: <147efa0d7c5.11883dd8243043.6244029065240490411@...727...> References: <147efa0d7c5.11883dd8243043.6244029065240490411@...727...> Message-ID: Here's an example: http://cursogambas.blogspot.com.es/2012/08/escribir-paramentros-inciales-para-el.html 2014-08-19 20:57 GMT+02:00 Geoffrey De Belie : > Hi, > > After reading the documentation at > http://gambasdoc.org/help/comp/gb.args/args/has?v3 I'm not sure how to > use command line arguments in Gambas. Can you explain it to me? > > 1) Is it possible to pass command line arguments to my GUI application? If > so, how? > 2) How can I define command line arguments (options) like --execute, -e or > --replace, -r? > > Kind regards, > Geoffrey De Belie / Smile4ever > > > > ------------------------------------------------------------------------------ > _______________________________________________ > Gambas-devel mailing list > Gambas-devel at lists.sourceforge.net > https://lists.sourceforge.net/lists/listinfo/gambas-devel > -------------- next part -------------- An HTML attachment was scrubbed... URL: From taboege at ...176... Tue Aug 19 21:28:12 2014 From: taboege at ...176... (Tobias Boege) Date: Tue, 19 Aug 2014 21:28:12 +0200 Subject: [Gambas-devel] Using command line arguments in GUI applications In-Reply-To: <147efa0d7c5.11883dd8243043.6244029065240490411@...727...> References: <147efa0d7c5.11883dd8243043.6244029065240490411@...727...> Message-ID: <20140819192812.GA19170@...693...> On Tue, 19 Aug 2014, Geoffrey De Belie wrote: > Hi, > > After reading the documentation at http://gambasdoc.org/help/comp/gb.args/args/has?v3 I'm not sure how to use command line arguments in Gambas. Can you explain it to me? > > 1) Is it possible to pass command line arguments to my GUI application? If so, how? > 2) How can I define command line arguments (options) like --execute, -e or --replace, -r? > Does the attached project help you? Note that you call the Gambas interpreter to start your Gambas program. The interpreter takes arguments of its own so you have to take the canonical measures (i.e. the sole double dash) to make gbx3 leave your argument to gb.args: $ gbc3 && gbx3 -- --replace ABC in your project directory will compile and call the program. Also, you wrote this message to the gambas-devel mailing list which is for people who contribute to Gambas. To ask Gambas user/usage questions like yours, there is the gambas-user mailing list (which I'm CC'ing now). You will likely get an even quicker response there :-) Regards, Tobi -- "There's an old saying: Don't change anything... ever!" -- Mr. Monk -------------- next part -------------- A non-text attachment was scrubbed... Name: gui-args-0.0.1.tar.gz Type: application/octet-stream Size: 4807 bytes Desc: not available URL: From rmorgan62 at ...176... Wed Aug 20 22:20:37 2014 From: rmorgan62 at ...176... (Randall Morgan) Date: Wed, 20 Aug 2014 13:20:37 -0700 Subject: [Gambas-devel] Gambas Magazine - Update Message-ID: Hi Folks, First thank you to all who provided comments and feed back on the first issue of Gambas Magazine. Now that I am back in the city I am focused on the next issue of Gambas Magazine which will be released on October 1st. As usually, we are in need of articles of interest to Gambas users and developers. The next issue will focus on Game development with Gambas and will also include follows-ups on the multi-part articles in the last issue. I am in great need of contributors to author articles, proof read, and do technical reviews of articles before publishing, and provide artwork for covers and articles. If you or someone you know would like to contribute, please contact me. Sincerely, Randall - Editor, Gambas Magazine -------------- next part -------------- An HTML attachment was scrubbed... URL: From taboege at ...176... Thu Aug 21 23:33:18 2014 From: taboege at ...176... (Tobias Boege) Date: Thu, 21 Aug 2014 23:33:18 +0200 Subject: [Gambas-devel] Gambas Magazine - Update In-Reply-To: References: Message-ID: <20140821213318.GC957@...693...> On Wed, 20 Aug 2014, Randall Morgan wrote: > Hi Folks, > > First thank you to all who provided comments and feed back on the first > issue of Gambas Magazine. Now that I am back in the city I am focused on > the next issue of Gambas Magazine which will be released on October 1st. > As usually, we are in need of articles of interest to Gambas users and > developers. > > The next issue will focus on Game development with Gambas and will also > include follows-ups on the multi-part articles in the last issue. > > I am in great need of contributors to author articles, proof read, and do > technical reviews of articles before publishing, and provide artwork for > covers and articles. If you or someone you know would like to contribute, > please contact me. > I volunteer to proof read. Especially the interesting stuff :-) _Maybe_ I can do something game-related with gb.ncurses but being born in the mid-90s plus not being into games, I need to do serious research to find ideas... I would personally like to put my share of extra emphasis on the artwork part. The last cover featuring a tux and a grid of Gnome (?) feet wasn't quite to the point. I felt like it said: "we're doing some generic Linux stuff here, I guess". (Maybe the feet related to the subtitle "Getting our feet wet" but I instantly associated the Gnome logo.) I'm not artistically trained so all I can say is that it missed something in my view... It would be great if an "official" list of topics would be on the website so that I can spread the word to the German Gambas community. Regards, Tobi -- "There's an old saying: Don't change anything... ever!" -- Mr. Monk From rmorgan62 at ...176... Fri Aug 22 01:29:06 2014 From: rmorgan62 at ...176... (Randall Morgan) Date: Thu, 21 Aug 2014 16:29:06 -0700 Subject: [Gambas-devel] Gambas Magazine - Update In-Reply-To: <20140821213318.GC957@...693...> References: <20140821213318.GC957@...693...> Message-ID: Hi Tobias, I can work up a list of topics for a 12 month period (4 issues). There was an article on Intro to genetic programming in the last issue. I provided many images to my artist who is only an artist (painting, sculpting, etc...) and she did what she could in the limited time she had and did it as a favor. But it wasn't what I was hoping for either. Still, you don't look a gift horse in the mouth... I'll work up themes for each issue and article ideas. However, they will not be exclusive. If other ideas for article come about we can include them into the issue that best fits them. Thanks for you help (again) Randall On Thu, Aug 21, 2014 at 2:33 PM, Tobias Boege wrote: > On Wed, 20 Aug 2014, Randall Morgan wrote: > > Hi Folks, > > > > First thank you to all who provided comments and feed back on the first > > issue of Gambas Magazine. Now that I am back in the city I am focused on > > the next issue of Gambas Magazine which will be released on October 1st. > > As usually, we are in need of articles of interest to Gambas users and > > developers. > > > > The next issue will focus on Game development with Gambas and will also > > include follows-ups on the multi-part articles in the last issue. > > > > I am in great need of contributors to author articles, proof read, and do > > technical reviews of articles before publishing, and provide artwork for > > covers and articles. If you or someone you know would like to contribute, > > please contact me. > > > > I volunteer to proof read. Especially the interesting stuff :-) _Maybe_ I > can do something game-related with gb.ncurses but being born in the mid-90s > plus not being into games, I need to do serious research to find ideas... > > I would personally like to put my share of extra emphasis on the artwork > part. The last cover featuring a tux and a grid of Gnome (?) feet wasn't > quite to the point. I felt like it said: "we're doing some generic Linux > stuff here, I guess". (Maybe the feet related to the subtitle "Getting our > feet wet" but I instantly associated the Gnome logo.) I'm not artistically > trained so all I can say is that it missed something in my view... > > It would be great if an "official" list of topics would be on the website > so that I can spread the word to the German Gambas community. > > Regards, > Tobi > > -- > "There's an old saying: Don't change anything... ever!" -- Mr. Monk > > > ------------------------------------------------------------------------------ > Slashdot TV. > Video for Nerds. Stuff that matters. > http://tv.slashdot.org/ > _______________________________________________ > Gambas-devel mailing list > Gambas-devel at lists.sourceforge.net > https://lists.sourceforge.net/lists/listinfo/gambas-devel > -- If you ask me if it can be done. The answer is YES, it can always be done. The correct questions however are... What will it cost, and how long will it take? -------------- next part -------------- An HTML attachment was scrubbed... URL: From rmorgan62 at ...176... Fri Aug 22 03:16:46 2014 From: rmorgan62 at ...176... (Randall Morgan) Date: Thu, 21 Aug 2014 18:16:46 -0700 Subject: [Gambas-devel] Gambas Magazine - Update In-Reply-To: References: <20140821213318.GC957@...693...> Message-ID: Hi Tobias, I have put up a new page entitled Future Issues http://www.gambasmag.com/future-issues/ on the Gambas Magazine site. This page outlines the themes for the next few issues along with the closing date for submissions and a list of article ideas that match the issue theme. However, any article that matches the theme or is of importance to the Gambas community may be included at the discretion of the editors. Hope this helps Thanks again, Randall On Thu, Aug 21, 2014 at 4:29 PM, Randall Morgan wrote: > Hi Tobias, > > I can work up a list of topics for a 12 month period (4 issues). There was > an article on Intro to genetic programming in the last issue. I provided > many images to my artist who is only an artist (painting, sculpting, > etc...) and she did what she could in the limited time she had and did it > as a favor. But it wasn't what I was hoping for either. Still, you don't > look a gift horse in the mouth... > > I'll work up themes for each issue and article ideas. However, they will > not be exclusive. If other ideas for article come about we can include them > into the issue that best fits them. > > Thanks for you help (again) > > Randall > > > > > On Thu, Aug 21, 2014 at 2:33 PM, Tobias Boege wrote: > >> On Wed, 20 Aug 2014, Randall Morgan wrote: >> > Hi Folks, >> > >> > First thank you to all who provided comments and feed back on the first >> > issue of Gambas Magazine. Now that I am back in the city I am focused on >> > the next issue of Gambas Magazine which will be released on October >> 1st. >> > As usually, we are in need of articles of interest to Gambas users and >> > developers. >> > >> > The next issue will focus on Game development with Gambas and will also >> > include follows-ups on the multi-part articles in the last issue. >> > >> > I am in great need of contributors to author articles, proof read, and >> do >> > technical reviews of articles before publishing, and provide artwork for >> > covers and articles. If you or someone you know would like to >> contribute, >> > please contact me. >> > >> >> I volunteer to proof read. Especially the interesting stuff :-) _Maybe_ I >> can do something game-related with gb.ncurses but being born in the >> mid-90s >> plus not being into games, I need to do serious research to find ideas... >> >> I would personally like to put my share of extra emphasis on the artwork >> part. The last cover featuring a tux and a grid of Gnome (?) feet wasn't >> quite to the point. I felt like it said: "we're doing some generic Linux >> stuff here, I guess". (Maybe the feet related to the subtitle "Getting our >> feet wet" but I instantly associated the Gnome logo.) I'm not artistically >> trained so all I can say is that it missed something in my view... >> >> It would be great if an "official" list of topics would be on the website >> so that I can spread the word to the German Gambas community. >> >> Regards, >> Tobi >> >> -- >> "There's an old saying: Don't change anything... ever!" -- Mr. Monk >> >> >> ------------------------------------------------------------------------------ >> Slashdot TV. >> Video for Nerds. Stuff that matters. >> http://tv.slashdot.org/ >> _______________________________________________ >> Gambas-devel mailing list >> Gambas-devel at lists.sourceforge.net >> https://lists.sourceforge.net/lists/listinfo/gambas-devel >> > > > > -- > If you ask me if it can be done. The answer is YES, it can always be done. > The correct questions however are... What will it cost, and how long will > it take? > -- If you ask me if it can be done. The answer is YES, it can always be done. The correct questions however are... What will it cost, and how long will it take? -------------- next part -------------- An HTML attachment was scrubbed... URL: From taboege at ...176... Fri Aug 22 03:34:51 2014 From: taboege at ...176... (Tobias Boege) Date: Fri, 22 Aug 2014 03:34:51 +0200 Subject: [Gambas-devel] Gambas Magazine - Update In-Reply-To: References: <20140821213318.GC957@...693...> Message-ID: <20140822013451.GG957@...693...> On Thu, 21 Aug 2014, Randall Morgan wrote: > >> > >> It would be great if an "official" list of topics would be on the website > >> so that I can spread the word to the German Gambas community. > >> > >> Regards, > >> Tobi > >> > > Hi Tobias, > > I have put up a new page entitled Future Issues > http://www.gambasmag.com/future-issues/ on the Gambas Magazine site. This > page outlines the themes for the next few issues along with the closing > date for submissions and a list of article ideas that match the issue > theme. However, any article that matches the theme or is of importance to > the Gambas community may be included at the discretion of the editors. > > Hope this helps > Me too. They have been informed and I hope the long forecast helps some lazy people to get started on something. Let's hope we have enough interesting stuff in gb.data for the 2015-02 issue... :-) Regards, Tobi -- "There's an old saying: Don't change anything... ever!" -- Mr. Monk From gambas.fr at ...176... Fri Aug 22 20:32:19 2014 From: gambas.fr at ...176... (Fabien Bodard) Date: Fri, 22 Aug 2014 20:32:19 +0200 Subject: [Gambas-devel] Gambas Magazine - Update In-Reply-To: <20140822013451.GG957@...693...> References: <20140821213318.GC957@...693...> <20140822013451.GG957@...693...> Message-ID: Hey Randall... The man for game is Kevin Fishburn... He do crazy things with few code... Maybe he can help you Le 22 ao?t 2014 03:37, "Tobias Boege" a ?crit : > On Thu, 21 Aug 2014, Randall Morgan wrote: > > >> > > >> It would be great if an "official" list of topics would be on the > website > > >> so that I can spread the word to the German Gambas community. > > >> > > >> Regards, > > >> Tobi > > >> > > > > Hi Tobias, > > > > I have put up a new page entitled Future Issues > > http://www.gambasmag.com/future-issues/ on the Gambas Magazine site. > This > > page outlines the themes for the next few issues along with the closing > > date for submissions and a list of article ideas that match the issue > > theme. However, any article that matches the theme or is of importance to > > the Gambas community may be included at the discretion of the editors. > > > > Hope this helps > > > > Me too. They have been informed and I hope the long forecast helps some > lazy > people to get started on something. > > Let's hope we have enough interesting stuff in gb.data for the 2015-02 > issue... :-) > > Regards, > Tobi > > -- > "There's an old saying: Don't change anything... ever!" -- Mr. Monk > > > ------------------------------------------------------------------------------ > Slashdot TV. > Video for Nerds. Stuff that matters. > http://tv.slashdot.org/ > _______________________________________________ > Gambas-devel mailing list > Gambas-devel at lists.sourceforge.net > https://lists.sourceforge.net/lists/listinfo/gambas-devel > -------------- next part -------------- An HTML attachment was scrubbed... URL: From jussi.lahtinen at ...176... Fri Aug 22 20:42:59 2014 From: jussi.lahtinen at ...176... (Jussi Lahtinen) Date: Fri, 22 Aug 2014 21:42:59 +0300 Subject: [Gambas-devel] Gambas Magazine - Update In-Reply-To: References: Message-ID: I must say the magazine looks very professional. Nice to see this happening! Jussi On Wed, Aug 20, 2014 at 11:20 PM, Randall Morgan wrote: > Hi Folks, > > First thank you to all who provided comments and feed back on the first > issue of Gambas Magazine. Now that I am back in the city I am focused on > the next issue of Gambas Magazine which will be released on October 1st. > As usually, we are in need of articles of interest to Gambas users and > developers. > > The next issue will focus on Game development with Gambas and will also > include follows-ups on the multi-part articles in the last issue. > > I am in great need of contributors to author articles, proof read, and do > technical reviews of articles before publishing, and provide artwork for > covers and articles. If you or someone you know would like to contribute, > please contact me. > > > Sincerely, > > Randall - Editor, Gambas Magazine > > > > > ------------------------------------------------------------------------------ > Slashdot TV. > Video for Nerds. Stuff that matters. > http://tv.slashdot.org/ > _______________________________________________ > Gambas-devel mailing list > Gambas-devel at lists.sourceforge.net > https://lists.sourceforge.net/lists/listinfo/gambas-devel > > -------------- next part -------------- An HTML attachment was scrubbed... URL: From rmorgan62 at ...176... Fri Aug 22 20:43:09 2014 From: rmorgan62 at ...176... (Randall Morgan) Date: Fri, 22 Aug 2014 11:43:09 -0700 Subject: [Gambas-devel] Gambas Magazine - Update In-Reply-To: References: <20140821213318.GC957@...693...> <20140822013451.GG957@...693...> Message-ID: Hi Fabien, The only contact I had with Kevin was a while ago and he was busy. I know he devotes almost all of his time Eight Virtues. But maybe he's reading the list and will respond. On Fri, Aug 22, 2014 at 11:32 AM, Fabien Bodard wrote: > Hey Randall... The man for game is Kevin Fishburn... He do crazy things > with few code... Maybe he can help you > Le 22 ao?t 2014 03:37, "Tobias Boege" a ?crit : > > On Thu, 21 Aug 2014, Randall Morgan wrote: >> > >> >> > >> It would be great if an "official" list of topics would be on the >> website >> > >> so that I can spread the word to the German Gambas community. >> > >> >> > >> Regards, >> > >> Tobi >> > >> >> > >> > Hi Tobias, >> > >> > I have put up a new page entitled Future Issues >> > http://www.gambasmag.com/future-issues/ on the Gambas Magazine site. >> This >> > page outlines the themes for the next few issues along with the closing >> > date for submissions and a list of article ideas that match the issue >> > theme. However, any article that matches the theme or is of importance >> to >> > the Gambas community may be included at the discretion of the editors. >> > >> > Hope this helps >> > >> >> Me too. They have been informed and I hope the long forecast helps some >> lazy >> people to get started on something. >> >> Let's hope we have enough interesting stuff in gb.data for the 2015-02 >> issue... :-) >> >> Regards, >> Tobi >> >> -- >> "There's an old saying: Don't change anything... ever!" -- Mr. Monk >> >> >> ------------------------------------------------------------------------------ >> Slashdot TV. >> Video for Nerds. Stuff that matters. >> http://tv.slashdot.org/ >> _______________________________________________ >> Gambas-devel mailing list >> Gambas-devel at lists.sourceforge.net >> https://lists.sourceforge.net/lists/listinfo/gambas-devel >> > > > ------------------------------------------------------------------------------ > Slashdot TV. > Video for Nerds. Stuff that matters. > http://tv.slashdot.org/ > _______________________________________________ > Gambas-devel mailing list > Gambas-devel at lists.sourceforge.net > https://lists.sourceforge.net/lists/listinfo/gambas-devel > > -- If you ask me if it can be done. The answer is YES, it can always be done. The correct questions however are... What will it cost, and how long will it take? -------------- next part -------------- An HTML attachment was scrubbed... URL: From rmorgan62 at ...176... Fri Aug 22 20:57:37 2014 From: rmorgan62 at ...176... (Randall Morgan) Date: Fri, 22 Aug 2014 11:57:37 -0700 Subject: [Gambas-devel] Gambas Magazine - Update In-Reply-To: References: Message-ID: We'll we're trying but getting article content has been a challenge and Tobias and I can't write everything. So if you guys can help out or know someone who would like to that would be great! Even just writing about the projects you are working on would be a great help. Perhaps doing a postmortem on you latest project, or a short article on some technique you used to solve a problem, or write something that is of interest to you and I can collect articles for future issues. I only speak English (and enough Spanish to get me into a good bar fight) so perhaps those of you on Non English speaking forums can help spread the message that I need writers, articles, and article and cover art. I can use Google translate to translate articles in other languages or try and find a volunteer to translate. I am not looking for perfect writers. Just willing writers! So if you know someone who would like to write but feels they are not a good writer, let them I can edit. It is much easier to edit an existing article than to have to write a full article from scratch. So no matter your ability, I am willing to consider any and all articles submitted. Thanks, Guys! On Fri, Aug 22, 2014 at 11:42 AM, Jussi Lahtinen wrote: > I must say the magazine looks very professional. Nice to see this > happening! > > > Jussi > > > On Wed, Aug 20, 2014 at 11:20 PM, Randall Morgan > wrote: > >> Hi Folks, >> >> First thank you to all who provided comments and feed back on the first >> issue of Gambas Magazine. Now that I am back in the city I am focused on >> the next issue of Gambas Magazine which will be released on October 1st. >> As usually, we are in need of articles of interest to Gambas users and >> developers. >> >> The next issue will focus on Game development with Gambas and will also >> include follows-ups on the multi-part articles in the last issue. >> >> I am in great need of contributors to author articles, proof read, and do >> technical reviews of articles before publishing, and provide artwork for >> covers and articles. If you or someone you know would like to contribute, >> please contact me. >> >> >> Sincerely, >> >> Randall - Editor, Gambas Magazine >> >> >> >> >> ------------------------------------------------------------------------------ >> Slashdot TV. >> Video for Nerds. Stuff that matters. >> http://tv.slashdot.org/ >> _______________________________________________ >> Gambas-devel mailing list >> Gambas-devel at lists.sourceforge.net >> https://lists.sourceforge.net/lists/listinfo/gambas-devel >> >> > > > ------------------------------------------------------------------------------ > Slashdot TV. > Video for Nerds. Stuff that matters. > http://tv.slashdot.org/ > _______________________________________________ > Gambas-devel mailing list > Gambas-devel at lists.sourceforge.net > https://lists.sourceforge.net/lists/listinfo/gambas-devel > > -- If you ask me if it can be done. The answer is YES, it can always be done. The correct questions however are... What will it cost, and how long will it take? -------------- next part -------------- An HTML attachment was scrubbed... URL: From gambas at ...1... Fri Aug 22 21:05:44 2014 From: gambas at ...1... (=?windows-1252?Q?Beno=EEt_Minisini?=) Date: Fri, 22 Aug 2014 21:05:44 +0200 Subject: [Gambas-devel] Gambas Magazine - Update In-Reply-To: References: Message-ID: <53F79488.7090107@...1...> Le 22/08/2014 20:57, Randall Morgan a ?crit : > We'll we're trying but getting article content has been a challenge and > Tobias and I can't write everything. So if you guys can help out or know > someone who would like to that would be great! Even just writing about > the projects you are working on would be a great help. Perhaps doing a > postmortem on you latest project, or a short article on some technique > you used to solve a problem, or write something that is of interest to > you and I can collect articles for future issues. > > I only speak English (and enough Spanish to get me into a good bar > fight) so perhaps those of you on Non English speaking forums can help > spread the message that I need writers, articles, and article and cover > art. I can use Google translate to translate articles in other > languages or try and find a volunteer to translate. > > I am not looking for perfect writers. Just willing writers! So if you > know someone who would like to write but feels they are not a good > writer, let them I can edit. It is much easier to edit an existing > article than to have to write a full article from scratch. So no matter > your ability, I am willing to consider any and all articles submitted. > > Thanks, Guys! > Maybe I could help ? My idea is writing small articles (I don't have a lot of time, and I better use it fixing and enhancing Gambas) who would be an answer to a Gambas-related question. If some people have general/technical questions about Gambas, please post them, it will give ideas for articles! Examples: - Why using BASIC? - Why is there no threads? - Why using both QT and GTK+, and not just QT? - Why strings cannot be used like objects, as in javascript? Regards, -- Beno?t Minisini From rmorgan62 at ...176... Fri Aug 22 21:18:22 2014 From: rmorgan62 at ...176... (Randall Morgan) Date: Fri, 22 Aug 2014 12:18:22 -0700 Subject: [Gambas-devel] Gambas Magazine - Update In-Reply-To: <53F79488.7090107@...1...> References: <53F79488.7090107@...1...> Message-ID: Hi Benoit, I would love what ever help you can give. But I do realize your time is limited and valuable. Non of us would have Gambas or be here chatting with each other on this forum if it were not for you creating such an awesome language. So, as the Master of Gambas and the Adam to all Gambas related projects, anything you wish to contribute will be gratefully and joyfully accepted! On Fri, Aug 22, 2014 at 12:05 PM, Beno?t Minisini < gambas at ...1...> wrote: > Le 22/08/2014 20:57, Randall Morgan a ?crit : > > We'll we're trying but getting article content has been a challenge and > > Tobias and I can't write everything. So if you guys can help out or know > > someone who would like to that would be great! Even just writing about > > the projects you are working on would be a great help. Perhaps doing a > > postmortem on you latest project, or a short article on some technique > > you used to solve a problem, or write something that is of interest to > > you and I can collect articles for future issues. > > > > I only speak English (and enough Spanish to get me into a good bar > > fight) so perhaps those of you on Non English speaking forums can help > > spread the message that I need writers, articles, and article and cover > > art. I can use Google translate to translate articles in other > > languages or try and find a volunteer to translate. > > > > I am not looking for perfect writers. Just willing writers! So if you > > know someone who would like to write but feels they are not a good > > writer, let them I can edit. It is much easier to edit an existing > > article than to have to write a full article from scratch. So no matter > > your ability, I am willing to consider any and all articles submitted. > > > > Thanks, Guys! > > > > Maybe I could help ? My idea is writing small articles (I don't have a > lot of time, and I better use it fixing and enhancing Gambas) who would > be an answer to a Gambas-related question. > > If some people have general/technical questions about Gambas, please > post them, it will give ideas for articles! > > Examples: > > - Why using BASIC? > - Why is there no threads? > - Why using both QT and GTK+, and not just QT? > - Why strings cannot be used like objects, as in javascript? > > Regards, > > -- > Beno?t Minisini > > > ------------------------------------------------------------------------------ > Slashdot TV. > Video for Nerds. Stuff that matters. > http://tv.slashdot.org/ > _______________________________________________ > Gambas-devel mailing list > Gambas-devel at lists.sourceforge.net > https://lists.sourceforge.net/lists/listinfo/gambas-devel > -- If you ask me if it can be done. The answer is YES, it can always be done. The correct questions however are... What will it cost, and how long will it take? -------------- next part -------------- An HTML attachment was scrubbed... URL: