[Gambas-devel] GLSL language
tommyline at ...674...
tommyline at ...674...
Mon Aug 1 15:05:13 CEST 2011
It's much clearer now, thanks, just one more question.
after downloading with
$ svn checkout https://gambas.svn.sourceforge.net/svnroot/gambas/gambas/trunk/
$ svn commit with the same attributes ? (https://gambas.svn.sourceforge.net/svnroot/gambas/gambas/trunk/)
Tomek
----- Original Message -----
From: "Benoît Minisini" <gambas at ...1...>
To: "mailing list for gambas developers" <gambas-devel at ...494...t>
Sent: Monday, 1 August, 2011 1:15:11 PM
Subject: Re: [Gambas-devel] GLSL language
> Well, I wrote my mail AFTER I read it.
> So again, as I understand:
> -Download, change code.
Yes.
> -Write Log file in Gedit. (this is the most uncertain part , file with what
> name?) -Setup $EDITOR variable.
> -Then "svn commit"
'svn commit' will run the editor specified by the contents of the $EDITOR
environment variable. (on KDE, I chose kwrite).
Then you will enter your changelog, save the file, close the editor. Then 'svn
commit' will continue its job.
Is it clearer?
--
Benoît Minisini
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