From kevinfishburne at ...590... Tue Oct 12 08:46:49 2010 From: kevinfishburne at ...590... (Kevin Fishburne) Date: Tue, 12 Oct 2010 02:46:49 -0400 Subject: [Gambas-devel] $50 bounty for backporting a gb3 method to gb2 tree Message-ID: <4CB40459.6080301@...590...> See this post for reference: http://old.nabble.com/gb.image:-image-alpha-channel-accessibility-td29413575.html#a29476167 In the event that adding new features to GAMBAS 2 is acceptable, I'd like to offer a bounty for backporting the Image.DrawAlpha method from GAMBAS 3 to GAMBAS 2. Beno?t was kind enough to add it to gb3 but I was unable to successfully test it due to unknown issues with the build at the time. I hope this is acceptable to all gb2 and gb3 devs and give automatic priority to Beno?t if he thinks it's a good idea. While a patch just for me would work, I think it would be a loss for everyone if the commit wasn't added to gb2's tree. The DrawAlpha method basically copies the alpha channel of one image to the alpha channel of another, leaving the target image's RGB channel undisturbed. Pretty straightforward hopefully. All opinions on this are welcome and payment is available by whatever means you prefer. -- Kevin Fishburne Eight Virtues www: http://sales.eightvirtues.com e-mail: sales at ...590... phone: (770) 853-6271 From marcobra.ubuntu at ...176... Wed Oct 13 11:07:52 2010 From: marcobra.ubuntu at ...176... (marco bra) Date: Wed, 13 Oct 2010 11:07:52 +0200 Subject: [Gambas-devel] Ubuntu 10.04 error compiling gambas2 from svn Message-ID: Hi, i get this error compiling gambas2, any hints ? Best regards ubuntu at ...659...:~/src/gambas/2.0$ make make all-recursive make[1]: ingresso nella directory ?/home/ubuntu/src/gambas/2.0? Making all in main make[2]: ingresso nella directory ?/home/ubuntu/src/gambas/2.0/main? make all-recursive make[3]: ingresso nella directory ?/home/ubuntu/src/gambas/2.0/main? Making all in gbx make[4]: ingresso nella directory ?/home/ubuntu/src/gambas/2.0/main/gbx? gcc -DHAVE_CONFIG_H -I. -I.. -DGAMBAS_PATH="\"/usr/local/bin\"" -pipe -Wall -Wno-unused-value -Wcast-align -fsigned-char -fvisibility=hidden -g -Os -I../share -D_REENTRANT -MT gbx2-gbx_value.o -MD -MP -MF .deps/gbx2-gbx_value.Tpo -c -o gbx2-gbx_value.o `test -f 'gbx_value.c' || echo './'`gbx_value.c In file included from gbx_value.c:35: gbx_math.h:68: error: conflicting types for ?powl? gbx_math.h:72: error: conflicting types for ?modfl? make[4]: *** [gbx2-gbx_value.o] Errore 1 make[4]: uscita dalla directory ?/home/ubuntu/src/gambas/2.0/main/gbx? make[3]: *** [all-recursive] Errore 1 make[3]: uscita dalla directory ?/home/ubuntu/src/gambas/2.0/main? make[2]: *** [all] Errore 2 make[2]: uscita dalla directory ?/home/ubuntu/src/gambas/2.0/main? make[1]: *** [all-recursive] Errore 1 make[1]: uscita dalla directory ?/home/ubuntu/src/gambas/2.0? make: *** [all] Errore 2 -- Linux Infinite Freedom From gambas at ...1... Wed Oct 13 11:13:36 2010 From: gambas at ...1... (=?utf-8?q?Beno=C3=AEt_Minisini?=) Date: Wed, 13 Oct 2010 11:13:36 +0200 Subject: [Gambas-devel] Ubuntu 10.04 error compiling gambas2 from svn In-Reply-To: References: Message-ID: <201010131113.36134.gambas@...1...> > Hi, i get this error compiling gambas2, any hints ? > Best regards > > ubuntu at ...659...:~/src/gambas/2.0$ make > make all-recursive > make[1]: ingresso nella directory ?/home/ubuntu/src/gambas/2.0? > Making all in main > make[2]: ingresso nella directory ?/home/ubuntu/src/gambas/2.0/main? > make all-recursive > make[3]: ingresso nella directory ?/home/ubuntu/src/gambas/2.0/main? > Making all in gbx > make[4]: ingresso nella directory ?/home/ubuntu/src/gambas/2.0/main/gbx? > gcc -DHAVE_CONFIG_H -I. -I.. -DGAMBAS_PATH="\"/usr/local/bin\"" > -pipe -Wall -Wno-unused-value -Wcast-align -fsigned-char > -fvisibility=hidden -g -Os -I../share -D_REENTRANT -MT > gbx2-gbx_value.o -MD -MP -MF .deps/gbx2-gbx_value.Tpo -c -o > gbx2-gbx_value.o `test -f 'gbx_value.c' || echo './'`gbx_value.c > In file included from gbx_value.c:35: > gbx_math.h:68: error: conflicting types for ?powl? > gbx_math.h:72: error: conflicting types for ?modfl? > make[4]: *** [gbx2-gbx_value.o] Errore 1 > make[4]: uscita dalla directory ?/home/ubuntu/src/gambas/2.0/main/gbx? > make[3]: *** [all-recursive] Errore 1 > make[3]: uscita dalla directory ?/home/ubuntu/src/gambas/2.0/main? > make[2]: *** [all] Errore 2 > make[2]: uscita dalla directory ?/home/ubuntu/src/gambas/2.0/main? > make[1]: *** [all-recursive] Errore 1 > make[1]: uscita dalla directory ?/home/ubuntu/src/gambas/2.0? > make: *** [all] Errore 2 Please tell me which version of Gambas 2 you try to compile, and give me the full output of "./configure" and "make". Regards, -- Beno?t Minisini From gambas at ...1... Wed Oct 13 11:14:13 2010 From: gambas at ...1... (=?utf-8?q?Beno=C3=AEt_Minisini?=) Date: Wed, 13 Oct 2010 11:14:13 +0200 Subject: [Gambas-devel] $50 bounty for backporting a gb3 method to gb2 tree In-Reply-To: <4CB40459.6080301@...590...> References: <4CB40459.6080301@...590...> Message-ID: <201010131114.13642.gambas@...1...> > See this post for reference: > > http://old.nabble.com/gb.image:-image-alpha-channel-accessibility-td2941357 > 5.html#a29476167 > > In the event that adding new features to GAMBAS 2 is acceptable, I'd > like to offer a bounty for backporting the Image.DrawAlpha method from > GAMBAS 3 to GAMBAS 2. Beno?t was kind enough to add it to gb3 but I was > unable to successfully test it due to unknown issues with the build at > the time. I hope this is acceptable to all gb2 and gb3 devs and give > automatic priority to Beno?t if he thinks it's a good idea. While a > patch just for me would work, I think it would be a loss for everyone if > the commit wasn't added to gb2's tree. > > The DrawAlpha method basically copies the alpha channel of one image to > the alpha channel of another, leaving the target image's RGB channel > undisturbed. Pretty straightforward hopefully. > > All opinions on this are welcome and payment is available by whatever > means you prefer. Why don't you try to compile Gambas 3? What problems do you have? -- Beno?t Minisini From kevinfishburne at ...590... Wed Oct 13 11:41:17 2010 From: kevinfishburne at ...590... (Kevin Fishburne) Date: Wed, 13 Oct 2010 05:41:17 -0400 Subject: [Gambas-devel] $50 bounty for backporting a gb3 method to gb2 tree In-Reply-To: <201010131114.13642.gambas@...1...> References: <4CB40459.6080301@...590...> <201010131114.13642.gambas@...1...> Message-ID: <4CB57EBD.8000202@...590...> On 10/13/2010 05:14 AM, Beno?t Minisini wrote: > Why don't you try to compile Gambas 3? What problems do you have? I successfully compiled and executed gb3 for the new method, though it didn't work due to some other issue. Also the GUI with regard to mouse and keyboard input was glitchy. I'm developing under gb2, which is more stable and mature. I attempted to backport the method myself locally, but couldn't reconcile the differences in code structure. I'm not a C/C++ programmer, but I have been programming a long time. -- Kevin Fishburne Eight Virtues www: http://sales.eightvirtues.com e-mail: sales at ...590... phone: (770) 853-6271 From marcobra.ubuntu at ...176... Wed Oct 13 11:47:55 2010 From: marcobra.ubuntu at ...176... (marco bra) Date: Wed, 13 Oct 2010 11:47:55 +0200 Subject: [Gambas-devel] Ubuntu 10.04 error compiling gambas2 from svn In-Reply-To: <201010131113.36134.gambas@...1...> References: <201010131113.36134.gambas@...1...> Message-ID: Beno?t, thanks in advance > Please tell me which version of Gambas 2 you try to compile, and give me the > full output of "./configure" and "make". I download it from svn... svn checkout https://gambas.svn.sourceforge.net/svnroot/gambas/gambas/branches/2.0 ./configure > configure.log ./configure: line 6255: GB_MATH_FUNC: command not found configure: WARNING: Unable to find file: libintl.so configure: WARNING: Unable to find file: libiconv.so configure: WARNING: Unable to find file: libqte-mt.so configure: WARNING: *** QT/Embedded component is disabled In attach the configure.log.tar.bz2 Seems i need to install some dev lib i'm looking for the deb packages to install ubuntu at ...659...:~/src/gambas/2.0$ make make all-recursive make[1]: ingresso nella directory ?/home/ubuntu/src/gambas/2.0? Making all in main make[2]: ingresso nella directory ?/home/ubuntu/src/gambas/2.0/main? make all-recursive make[3]: ingresso nella directory ?/home/ubuntu/src/gambas/2.0/main? Making all in gbx make[4]: ingresso nella directory ?/home/ubuntu/src/gambas/2.0/main/gbx? gcc -DHAVE_CONFIG_H -I. -I.. -DGAMBAS_PATH="\"/usr/local/bin\"" -pipe -Wall -Wno-unused-value -Wcast-align -fsigned-char -fvisibility=hidden -g -Os -I../share -D_REENTRANT -MT gbx2-gbx_value.o -MD -MP -MF .deps/gbx2-gbx_value.Tpo -c -o gbx2-gbx_value.o `test -f 'gbx_value.c' || echo './'`gbx_value.c In file included from gbx_value.c:35: gbx_math.h:68: error: conflicting types for ?powl? gbx_math.h:72: error: conflicting types for ?modfl? make[4]: *** [gbx2-gbx_value.o] Errore 1 make[4]: uscita dalla directory ?/home/ubuntu/src/gambas/2.0/main/gbx? make[3]: *** [all-recursive] Errore 1 make[3]: uscita dalla directory ?/home/ubuntu/src/gambas/2.0/main? make[2]: *** [all] Errore 2 make[2]: uscita dalla directory ?/home/ubuntu/src/gambas/2.0/main? make[1]: *** [all-recursive] Errore 1 make[1]: uscita dalla directory ?/home/ubuntu/src/gambas/2.0? make: *** [all] Errore 2 -------------- next part -------------- A non-text attachment was scrubbed... Name: configure.log.tar.bz2 Type: application/x-bzip2 Size: 4839 bytes Desc: not available URL: From gambas at ...1... Wed Oct 13 11:47:49 2010 From: gambas at ...1... (=?utf-8?q?Beno=C3=AEt_Minisini?=) Date: Wed, 13 Oct 2010 11:47:49 +0200 Subject: [Gambas-devel] $50 bounty for backporting a gb3 method to gb2 tree In-Reply-To: <4CB57EBD.8000202@...590...> References: <4CB40459.6080301@...590...> <201010131114.13642.gambas@...1...> <4CB57EBD.8000202@...590...> Message-ID: <201010131147.49113.gambas@...1...> > On 10/13/2010 05:14 AM, Beno?t Minisini wrote: > > Why don't you try to compile Gambas 3? What problems do you have? > > I successfully compiled and executed gb3 for the new method, though it > didn't work due to some other issue. Also the GUI with regard to mouse > and keyboard input was glitchy. I'm developing under gb2, which is more > stable and mature. I attempted to backport the method myself locally, > but couldn't reconcile the differences in code structure. I'm not a > C/C++ programmer, but I have been programming a long time. What does "glitchy" mean? It is not in my english dictionary. And Gambas 2 will be deprecated soon. Well, before the end of the year... -- Beno?t Minisini From marcobra.ubuntu at ...176... Wed Oct 13 12:10:26 2010 From: marcobra.ubuntu at ...176... (marco bra) Date: Wed, 13 Oct 2010 12:10:26 +0200 Subject: [Gambas-devel] Ubuntu 10.04 error compiling gambas2 from svn In-Reply-To: References: <201010131113.36134.gambas@...1...> Message-ID: Beno?t, i get the same in gambas3 from svn revision: 3265 make[4]: ingresso nella directory ?/home/ubuntu/src/gambas/trunk/main/gbx? gcc -DHAVE_CONFIG_H -I. -I.. -DGAMBAS_PATH="\"/usr/local/bin\"" -pipe -Wall -Wno-unused-value -fsigned-char -fvisibility=hidden -g -O3 -I../share -MT libgbx_a-gb_error.o -MD -MP -MF .deps/libgbx_a-gb_error.Tpo -c -o libgbx_a-gb_error.o `test -f 'gb_error.c' || echo './'`gb_error.c mv -f .deps/libgbx_a-gb_error.Tpo .deps/libgbx_a-gb_error.Po gcc -DHAVE_CONFIG_H -I. -I.. -DGAMBAS_PATH="\"/usr/local/bin\"" -pipe -Wall -Wno-unused-value -fsigned-char -fvisibility=hidden -g -O3 -I../share -MT libgbx_a-gbx_exec_loop.o -MD -MP -MF .deps/libgbx_a-gbx_exec_loop.Tpo -c -o libgbx_a-gbx_exec_loop.o `test -f 'gbx_exec_loop.c' || echo './'`gbx_exec_loop.c In file included from gbx_exec_loop.c:42: gbx_math.h:66: error: conflicting types for ?powl? gbx_math.h:70: error: conflicting types for ?modfl? make[4]: *** [libgbx_a-gbx_exec_loop.o] Errore 1 make[4]: uscita dalla directory ?/home/ubuntu/src/gambas/trunk/main/gbx? make[3]: *** [all-recursive] Errore 1 make[3]: uscita dalla directory ?/home/ubuntu/src/gambas/trunk/main? make[2]: *** [all] Errore 2 make[2]: uscita dalla directory ?/home/ubuntu/src/gambas/trunk/main? make[1]: *** [all-recursive] Errore 1 make[1]: uscita dalla directory ?/home/ubuntu/src/gambas/trunk? make: *** [all] Errore 2 From gambas at ...1... Wed Oct 13 12:30:57 2010 From: gambas at ...1... (=?utf-8?q?Beno=C3=AEt_Minisini?=) Date: Wed, 13 Oct 2010 12:30:57 +0200 Subject: [Gambas-devel] Ubuntu 10.04 error compiling gambas2 from svn In-Reply-To: References: Message-ID: <201010131230.57982.gambas@...1...> > Beno?t, i get the same in gambas3 from svn revision: 3265 > > make[4]: ingresso nella directory ?/home/ubuntu/src/gambas/trunk/main/gbx? > gcc -DHAVE_CONFIG_H -I. -I.. -DGAMBAS_PATH="\"/usr/local/bin\"" > -pipe -Wall -Wno-unused-value -fsigned-char -fvisibility=hidden -g -O3 > -I../share -MT libgbx_a-gb_error.o -MD -MP -MF > .deps/libgbx_a-gb_error.Tpo -c -o libgbx_a-gb_error.o `test -f > 'gb_error.c' || echo './'`gb_error.c > mv -f .deps/libgbx_a-gb_error.Tpo .deps/libgbx_a-gb_error.Po > gcc -DHAVE_CONFIG_H -I. -I.. -DGAMBAS_PATH="\"/usr/local/bin\"" > -pipe -Wall -Wno-unused-value -fsigned-char -fvisibility=hidden -g -O3 > -I../share -MT libgbx_a-gbx_exec_loop.o -MD -MP -MF > .deps/libgbx_a-gbx_exec_loop.Tpo -c -o libgbx_a-gbx_exec_loop.o `test > -f 'gbx_exec_loop.c' || echo './'`gbx_exec_loop.c > In file included from gbx_exec_loop.c:42: > gbx_math.h:66: error: conflicting types for ?powl? > gbx_math.h:70: error: conflicting types for ?modfl? > make[4]: *** [libgbx_a-gbx_exec_loop.o] Errore 1 > make[4]: uscita dalla directory ?/home/ubuntu/src/gambas/trunk/main/gbx? > make[3]: *** [all-recursive] Errore 1 > make[3]: uscita dalla directory ?/home/ubuntu/src/gambas/trunk/main? > make[2]: *** [all] Errore 2 > make[2]: uscita dalla directory ?/home/ubuntu/src/gambas/trunk/main? > make[1]: *** [all-recursive] Errore 1 > make[1]: uscita dalla directory ?/home/ubuntu/src/gambas/trunk? > make: *** [all] Errore 2 > Strange. I had no problem at all on Ubuntu 10.04, and I have just compiled Gambas on Ubuntu 10.10, and had no problem as well. Can you send the contents of the "config.h" file located in the "trunk/main" directory? -- Beno?t Minisini From marcobra.ubuntu at ...176... Wed Oct 13 12:44:21 2010 From: marcobra.ubuntu at ...176... (marco bra) Date: Wed, 13 Oct 2010 12:44:21 +0200 Subject: [Gambas-devel] Ubuntu 10.04 error compiling gambas2 from svn In-Reply-To: <201010131230.57982.gambas@...1...> References: <201010131230.57982.gambas@...1...> Message-ID: > Strange. I had no problem at all on Ubuntu 10.04, and I have just compiled > Gambas on Ubuntu 10.10, and had no problem as well. Can you send the contents > of the "config.h" file located in the "trunk/main" directory? in attachment the config.h Thanks Marco -------------- next part -------------- A non-text attachment was scrubbed... Name: config.h Type: text/x-chdr Size: 4297 bytes Desc: not available URL: From gambas at ...1... Wed Oct 13 12:48:12 2010 From: gambas at ...1... (=?utf-8?q?Beno=C3=AEt_Minisini?=) Date: Wed, 13 Oct 2010 12:48:12 +0200 Subject: [Gambas-devel] Ubuntu 10.04 error compiling gambas2 from svn In-Reply-To: References: <201010131230.57982.gambas@...1...> Message-ID: <201010131248.12554.gambas@...1...> > > Strange. I had no problem at all on Ubuntu 10.04, and I have just > > compiled Gambas on Ubuntu 10.10, and had no problem as well. Can you > > send the contents of the "config.h" file located in the "trunk/main" > > directory? > > in attachment the config.h > > Thanks > Marco OK, you didn't compile /trunk correctly, you have an out-of-date "config.h". You must do a ./reconf before doing "./configure -C" and "make" again. Regards, -- Beno?t Minisini From marcobra.ubuntu at ...176... Wed Oct 13 13:07:15 2010 From: marcobra.ubuntu at ...176... (marco bra) Date: Wed, 13 Oct 2010 13:07:15 +0200 Subject: [Gambas-devel] Ubuntu 10.04 error compiling gambas2 from svn In-Reply-To: <201010131248.12554.gambas@...1...> References: <201010131230.57982.gambas@...1...> <201010131248.12554.gambas@...1...> Message-ID: I have already done the reconf but i will retry ./reconf; ./configure -C --enable-image.imlib --enable-v4l --enable-sdl; Many thanks Marco From kevinfishburne at ...590... Thu Oct 14 04:37:34 2010 From: kevinfishburne at ...590... (Kevin Fishburne) Date: Wed, 13 Oct 2010 22:37:34 -0400 Subject: [Gambas-devel] $50 bounty for backporting a gb3 method to gb2 tree In-Reply-To: <201010131147.49113.gambas@...1...> References: <4CB40459.6080301@...590...> <201010131114.13642.gambas@...1...> <4CB57EBD.8000202@...590...> <201010131147.49113.gambas@...1...> Message-ID: <4CB66CEE.2010502@...590...> On 10/13/2010 05:47 AM, Beno?t Minisini wrote: > What does "glitchy" mean? It is not in my english dictionary. A glitch is a malfunction or in my case a bug. The gb3 build a few months ago had some IDE GUI issues that prevented me from using it and none of the Draw methods worked. More specifically, clicking on different panes or text input fields with the mouse wouldn't change focus in the IDE to accept input. Keyboard commands would also refuse to be acknowledged after running an app, such as F5. I'd have to close GAMBAS, then re-run it for the input to be temporarily restored. All the Draw routines would draw anything visibly. Those issues may have been addressed already (I need to build it again I suppose), but I'm hesitant to migrate my project to gb3 since it's still beta. > And Gambas 2 will be deprecated soon. Well, before the end of the year... I hope that means that gb3 is near release-readiness then. I have no problem migrating, I just need it to be reasonably stable. The main reason I requested a backport was because I had no idea when gb3 was going to reach 3.0. Could have been another year for all I knew. -- Kevin Fishburne Eight Virtues www:http://sales.eightvirtues.com e-mail:sales at ...590... phone: (770) 853-6271 From ron at ...572... Thu Oct 14 09:52:57 2010 From: ron at ...572... (Ron) Date: Thu, 14 Oct 2010 09:52:57 +0200 Subject: [Gambas-devel] $50 bounty for backporting a gb3 method to gb2 tree In-Reply-To: <4CB66CEE.2010502@...590...> References: <4CB40459.6080301@...590...> <201010131114.13642.gambas@...1...> <4CB57EBD.8000202@...590...> <201010131147.49113.gambas@...1...> <4CB66CEE.2010502@...590...> Message-ID: <4CB6B6D9.9010907@...572...> On 14-10-2010 4:37, Kevin Fishburne wrote: > On 10/13/2010 05:47 AM, Beno?t Minisini wrote: >> What does "glitchy" mean? It is not in my english dictionary. > A glitch is a malfunction or in my case a bug. The gb3 build a few > months ago had some IDE GUI issues that prevented me from using it and > none of the Draw methods worked. More specifically, clicking on > different panes or text input fields with the mouse wouldn't change > focus in the IDE to accept input. Keyboard commands would also refuse to > be acknowledged after running an app, such as F5. I'd have to close > GAMBAS, then re-run it for the input to be temporarily restored. All the > Draw routines would draw anything visibly. Those issues may have been > addressed already (I need to build it again I suppose), but I'm hesitant > to migrate my project to gb3 since it's still beta. >> And Gambas 2 will be deprecated soon. Well, before the end of the year... > I hope that means that gb3 is near release-readiness then. I have no > problem migrating, I just need it to be reasonably stable. The main > reason I requested a backport was because I had no idea when gb3 was > going to reach 3.0. Could have been another year for all I knew. > I have the same experience when I ported a part of my project to Gambas3, but a lot of bugs where fixes since then. The main problem I have is that the Gnome GUI part of my project (which is big), looked awkward when ported. It costs a lot of time to make it look descend, still don't know why that happens. I'm on Ubuntu 10.04 and 10.10 using Gnome and default themes. Texts are to large to fix in there boxes, back and foreground colors are different than with Gambas2. Anyone has that experience too? Will try to invest some more time soon, and report back the issues I run into. Regards, Ron_2nd. From gambas at ...1... Thu Oct 14 15:02:30 2010 From: gambas at ...1... (=?utf-8?q?Beno=C3=AEt_Minisini?=) Date: Thu, 14 Oct 2010 15:02:30 +0200 Subject: [Gambas-devel] $50 bounty for backporting a gb3 method to gb2 tree In-Reply-To: <4CB6B6D9.9010907@...572...> References: <4CB40459.6080301@...590...> <4CB66CEE.2010502@...590...> <4CB6B6D9.9010907@...572...> Message-ID: <201010141502.30492.gambas@...1...> > On 14-10-2010 4:37, Kevin Fishburne wrote: > > On 10/13/2010 05:47 AM, Beno?t Minisini wrote: > >> What does "glitchy" mean? It is not in my english dictionary. > > > > A glitch is a malfunction or in my case a bug. The gb3 build a few > > months ago had some IDE GUI issues that prevented me from using it and > > none of the Draw methods worked. More specifically, clicking on > > different panes or text input fields with the mouse wouldn't change > > focus in the IDE to accept input. Keyboard commands would also refuse to > > be acknowledged after running an app, such as F5. I'd have to close > > GAMBAS, then re-run it for the input to be temporarily restored. All the > > Draw routines would draw anything visibly. Those issues may have been > > addressed already (I need to build it again I suppose), but I'm hesitant > > to migrate my project to gb3 since it's still beta. > > > >> And Gambas 2 will be deprecated soon. Well, before the end of the > >> year... > > > > I hope that means that gb3 is near release-readiness then. I have no > > problem migrating, I just need it to be reasonably stable. The main > > reason I requested a backport was because I had no idea when gb3 was > > going to reach 3.0. Could have been another year for all I knew. > > I have the same experience when I ported a part of my project to > Gambas3, but a lot of bugs where fixes since then. > > The main problem I have is that the Gnome GUI part of my project (which > is big), looked awkward when ported. > It costs a lot of time to make it look descend, still don't know why > that happens. > I'm on Ubuntu 10.04 and 10.10 using Gnome and default themes. > Texts are to large to fix in there boxes, back and foreground colors are > different than with Gambas2. > Anyone has that experience too? > > Will try to invest some more time soon, and report back the issues I run > into. > > Regards, > Ron_2nd. > To avoid that, you must not design your GUI with fixed pixel dimensions, but only use Forms with the Scaled property set to TRUE, and containers with an arrangement. That way, all control dimensions and positions are proportional to Desktop.Scale, which is proportional to the default font size. And you must not use fixed font size, but only relative ones (-1, 0, +1...) Then, when loading the Gambas 2 project into Gambas 3 IDE, you must run the menu entry "update all forms": it will update most of the control scaled dimensions, because the way Desktop.Scale is computed has changed between Gambas 2 and Gambas 3. You will have a bit of work yet to get a correct GUI, but nothing horrible. Regards, -- Beno?t Minisini From zachsmith022 at ...176... Wed Oct 20 00:53:50 2010 From: zachsmith022 at ...176... (Zach Smith) Date: Tue, 19 Oct 2010 17:53:50 -0500 Subject: [Gambas-devel] Ubuntu 10.04 error compiling gambas2 from svn In-Reply-To: <201010131248.12554.gambas@...1...> References: <201010131230.57982.gambas@...1...> <201010131248.12554.gambas@...1...> Message-ID: 2010/10/13 Beno?t Minisini : > OK, you didn't compile /trunk correctly, you have an out-of-date "config.h". > You must do a ./reconf before doing "./configure -C" and "make" again. > I have a similar compile issue with gambas 3, rev 3268, running Arch. I did run ./reconf. make[4]: Entering directory `/home/craig/gambas3/src/trunk/main/gbc' make[4]: Nothing to be done for `all'. make[4]: Leaving directory `/home/craig/gambas3/src/trunk/main/gbc' Making all in gbx make[4]: Entering directory `/home/craig/gambas3/src/trunk/main/gbx' gcc -DHAVE_CONFIG_H -I. -I.. -DGAMBAS_PATH="\"/usr/bin\"" -pipe -Wall -Wno-unused-value -fsigned-char -fvisibility=hidden -g -O3 -I../share -MT libgbx_a-gbx_exec_loop.o -MD -MP -MF .deps/libgbx_a-gbx_exec_loop.Tpo -c -o libgbx_a-gbx_exec_loop.o `test -f 'gbx_exec_loop.c' || echo './'`gbx_exec_loop.c In file included from gbx_exec_loop.c:42:0: gbx_math.h:66:13: error: conflicting types for ?powl? make[4]: *** [libgbx_a-gbx_exec_loop.o] Error 1 make[4]: Leaving directory `/home/craig/gambas3/src/trunk/main/gbx' make[3]: *** [all-recursive] Error 1 make[3]: Leaving directory `/home/craig/gambas3/src/trunk/main' make[2]: *** [all] Error 2 make[2]: Leaving directory `/home/craig/gambas3/src/trunk/main' make[1]: *** [all-recursive] Error 1 make[1]: Leaving directory `/home/craig/gambas3/src/trunk' From marcobra.ubuntu at ...176... Wed Oct 20 12:35:59 2010 From: marcobra.ubuntu at ...176... (marco bra) Date: Wed, 20 Oct 2010 12:35:59 +0200 Subject: [Gambas-devel] Ubuntu 10.04 error compiling gambas2 from svn In-Reply-To: References: <201010131230.57982.gambas@...1...> <201010131248.12554.gambas@...1...> Message-ID: > > I have a similar compile issue with gambas 3, rev 3268, running Arch. > I did run ./reconf. > Zach Smith Might be not requested but to solve my issue i have removed the complete trunk dir and i have reloaded it from svn Hope this helps From marcobra.ubuntu at ...176... Wed Oct 20 12:43:03 2010 From: marcobra.ubuntu at ...176... (marco bra) Date: Wed, 20 Oct 2010 12:43:03 +0200 Subject: [Gambas-devel] smtp mail attachment issue in gambas 2.21 this issue was already solved... Message-ID: Please read the old 2.20 thread: http://old.nabble.com/smtp-mail-with-gambas-2.20-sent-mail-body-message-and-or-attached-file-not-sowhon-opened-by-client-ts28656202.html#a28656202 now testing from 2.21 (svn 3268) i have same issue -- Linux Infinite Freedom From marcobra.ubuntu at ...176... Wed Oct 20 13:34:22 2010 From: marcobra.ubuntu at ...176... (marco bra) Date: Wed, 20 Oct 2010 13:34:22 +0200 Subject: [Gambas-devel] smtp mail attachment issue in gambas 2.21 this issue was already solved... In-Reply-To: References: Message-ID: 2010/10/20 marco bra : > Please read the old 2.20 thread: > > http://old.nabble.com/smtp-mail-with-gambas-2.20-sent-mail-body-message-and-or-attached-file-not-sowhon-opened-by-client-ts28656202.html#a28656202 > > now testing from 2.21 (svn 3268) ?i have same issue Sorry, i have also installed the Ubuntu lucid repository included release Version: 2.19.0-2 of gambas Then i have removed that installed release and i have sent this bug/upgrade request https://bugs.launchpad.net/bugs/663814 I'm recompiling from svn... now, without any other gambas repository included release installed. Sorry for my noisy message... Best regards Marco > > -- > Linux Infinite Freedom > -- Linux Infinite Freedom From marcobra.ubuntu at ...176... Sat Oct 23 21:58:12 2010 From: marcobra.ubuntu at ...176... (marco bra) Date: Sat, 23 Oct 2010 21:58:12 +0200 Subject: [Gambas-devel] smtp mail attachment issue in gambas 2.21 this issue was already solved... In-Reply-To: References: Message-ID: i cannot compile gambas2 from svn with success due some issue with configuration and related package (the trunk svn compile fine) so i solved in very easy and quick way installing from this ppa for Ubuntu 10.04 https://launchpad.net/~madnessmike/+archive/gambas Thank you From david.villalobos.c at ...176... Mon Oct 25 22:16:59 2010 From: david.villalobos.c at ...176... (David Villalobos Cambronero) Date: Mon, 25 Oct 2010 14:16:59 -0600 Subject: [Gambas-devel] Question using ComboBox Gambas 3 Message-ID: Hi, I', using a ComboBox to pass some values to a MySQL procedure. I fill the combo this way: ComboBox.Add("1", 1) ComboBox.Add("2", 20) ComboBox.Add("3", 30) ComboBox.Add("4", 40) Now, let's suppose that the "2" value is selected and I write: Print ComboBox.Index I expect to see printed a 20 in the terminal, but a 2 is printed. I'm getting the use of .Index wrong or there is a bug? [OperatingSystem] OperatingSystem=Linux KernelRelease=2.6.33.5-desktop-2mnb DistributionVendor=MandrivaLinux DistributionRelease="Mandriva Linux 2010.1" [System] CPUArchitecture=i686 TotalRam=2035388 kB [Gambas] Gambas1=Not Installed Gambas2=Not Installed Gambas3=2.99.0 Gambas3Path=/usr/local/bin/gbx3 Regards --- David -------------- next part -------------- An HTML attachment was scrubbed... URL: From kevinfishburne at ...590... Thu Oct 28 05:29:28 2010 From: kevinfishburne at ...590... (kevinfishburne) Date: Wed, 27 Oct 2010 20:29:28 -0700 (PDT) Subject: [Gambas-devel] $50 bounty for backporting a gb3 method to gb2 tree In-Reply-To: <201010131114.13642.gambas@...1...> References: <4CB40459.6080301@...590...> <201010131114.13642.gambas@...1...> Message-ID: <30073151.post@...565...> Beno?t Minisini wrote: > > Why don't you try to compile Gambas 3? What problems do you have? > I have successfully compiled and run gb3 over many months. The issues are multiple, regardless of compile date. Open season for whoever wants $50 US. Please backport the source code for the DrawAlpha method/function in the gb.image module from gb3 to gb2 and return the code to me. Don't worry about the source tree, as the code will be publicly available. No binaries or gbx code, only C/C++. PayPal, Google Checkout and all other payment methods including cash are acceptable. Thanks for your help, and let's make the gb.image library awesome. ----- Kevin Fishburne, Eight Virtues www: http://sales.eightvirtues.com http://sales.eightvirtues.com e-mail: mailto:sales at ...590... sales at ...590... phone: (770) 853-6271 -- View this message in context: http://old.nabble.com/%2450-bounty-for-backporting-a-gb3-method-to-gb2-tree-tp29940630p30073151.html Sent from the gambas-devel mailing list archive at Nabble.com. From gambas.fr at ...176... Thu Oct 28 08:31:35 2010 From: gambas.fr at ...176... (Fabien Bodard) Date: Thu, 28 Oct 2010 08:31:35 +0200 Subject: [Gambas-devel] $50 bounty for backporting a gb3 method to gb2 tree In-Reply-To: <30073151.post@...565...> References: <4CB40459.6080301@...590...> <201010131114.13642.gambas@...1...> <30073151.post@...565...> Message-ID: 2010/10/28 kevinfishburne : > > > Beno?t Minisini wrote: >> >> Why don't you try to compile Gambas 3? What problems do you have? >> > > I have successfully compiled and run gb3 over many months. The issues are > multiple, regardless of compile date. > > Open season for whoever wants $50 US. Please backport the source code for > the DrawAlpha method/function in the gb.image module from gb3 to gb2 and > return the code to me. Don't worry about the source tree, as the code will > be publicly available. No binaries or gbx code, only C/C++. PayPal, Google > Checkout and all other payment methods including cash are acceptable. > > Thanks for your help, and let's make the gb.image library awesome. > > ----- > Kevin Fishburne, Eight Virtues > www: ?http://sales.eightvirtues.com http://sales.eightvirtues.com > e-mail: ?mailto:sales at ...590... sales at ...590... > phone: (770) 853-6271 > -- > View this message in context: http://old.nabble.com/%2450-bounty-for-backporting-a-gb3-method-to-gb2-tree-tp29940630p30073151.html > Sent from the gambas-devel mailing list archive at Nabble.com. > > > ------------------------------------------------------------------------------ > Nokia and AT&T present the 2010 Calling All Innovators-North America contest > Create new apps & games for the Nokia N8 for consumers in ?U.S. and Canada > $10 million total in prizes - $4M cash, 500 devices, nearly $6M in marketing > Develop with Nokia Qt SDK, Web Runtime, or Java and Publish to Ovi Store > http://p.sf.net/sfu/nokia-dev2dev > _______________________________________________ > Gambas-devel mailing list > Gambas-devel at lists.sourceforge.net > https://lists.sourceforge.net/lists/listinfo/gambas-devel > but ... gb2 will be replaced by gb3 in few month ... -- Fabien Bodard From ron at ...572... Thu Oct 28 08:44:27 2010 From: ron at ...572... (Ron) Date: Thu, 28 Oct 2010 08:44:27 +0200 Subject: [Gambas-devel] $50 bounty for backporting a gb3 method to gb2 tree In-Reply-To: References: <4CB40459.6080301@...590...> <201010131114.13642.gambas@...1...> <30073151.post@...565...> Message-ID: <4CC91BCB.2030005@...572...> On 28-10-2010 8:31, Fabien Bodard wrote: > 2010/10/28 kevinfishburne: >> >> Beno?t Minisini wrote: >>> Why don't you try to compile Gambas 3? What problems do you have? >>> >> I have successfully compiled and run gb3 over many months. The issues are >> multiple, regardless of compile date. >> >> Open season for whoever wants $50 US. Please backport the source code for >> the DrawAlpha method/function in the gb.image module from gb3 to gb2 and >> return the code to me. Don't worry about the source tree, as the code will >> be publicly available. No binaries or gbx code, only C/C++. PayPal, Google >> Checkout and all other payment methods including cash are acceptable. >> >> Thanks for your help, and let's make the gb.image library awesome. >> >> ----- >> Kevin Fishburne, Eight Virtues >> www: http://sales.eightvirtues.com http://sales.eightvirtues.com >> e-mail: mailto:sales at ...590... sales at ...590... >> phone: (770) 853-6271 >> -- >> View this message in context: http://old.nabble.com/%2450-bounty-for-backporting-a-gb3-method-to-gb2-tree-tp29940630p30073151.html >> Sent from the gambas-devel mailing list archive at Nabble.com. >> >> >> ------------------------------------------------------------------------------ >> Nokia and AT&T present the 2010 Calling All Innovators-North America contest >> Create new apps& games for the Nokia N8 for consumers in U.S. and Canada >> $10 million total in prizes - $4M cash, 500 devices, nearly $6M in marketing >> Develop with Nokia Qt SDK, Web Runtime, or Java and Publish to Ovi Store >> http://p.sf.net/sfu/nokia-dev2dev >> _______________________________________________ >> Gambas-devel mailing list >> Gambas-devel at lists.sourceforge.net >> https://lists.sourceforge.net/lists/listinfo/gambas-devel >> > but ... gb2 will be replaced by gb3 in few month ... > Are there other people running BIG projects with gb3 24/7 yet? With BIG I mean not just a project with lot of code lines, but a versatile project using all kinds of components together. I'm trying to get my project (domotiga.nl) running and be stable on gb3, but it's not stable / usable enough yet, and a few month is too short to get it running the way gb2 does for years now. I have reported 2 signal #11 bug reports (reproducable on 2 diff systems), which have to be solved before I can test my project further. I know Benoit is busy with his hobby, so I'm patient, and I know he can fix bugs very fast. But just don't put oil on the fire every time by telling developers/users that gb2 is gone in a few months. Because if that's the case in the state it's in now, I'm afraid I must go find another language/IDE to port my project too. Regards, Ron_2nd. From gambas.fr at ...176... Thu Oct 28 09:06:56 2010 From: gambas.fr at ...176... (Fabien Bodard) Date: Thu, 28 Oct 2010 09:06:56 +0200 Subject: [Gambas-devel] $50 bounty for backporting a gb3 method to gb2 tree In-Reply-To: <4CC91BCB.2030005@...572...> References: <4CB40459.6080301@...590...> <201010131114.13642.gambas@...1...> <30073151.post@...565...> <4CC91BCB.2030005@...572...> Message-ID: 2010/10/28 Ron : > On 28-10-2010 8:31, Fabien Bodard wrote: >> 2010/10/28 kevinfishburne: >>> >>> Beno?t Minisini wrote: >>>> Why don't you try to compile Gambas 3? What problems do you have? >>>> >>> I have successfully compiled and run gb3 over many months. The issues are >>> multiple, regardless of compile date. >>> >>> Open season for whoever wants $50 US. Please backport the source code for >>> the DrawAlpha method/function in the gb.image module from gb3 to gb2 and >>> return the code to me. Don't worry about the source tree, as the code will >>> be publicly available. No binaries or gbx code, only C/C++. PayPal, Google >>> Checkout and all other payment methods including cash are acceptable. >>> >>> Thanks for your help, and let's make the gb.image library awesome. >>> >>> ----- >>> Kevin Fishburne, Eight Virtues >>> www: ?http://sales.eightvirtues.com http://sales.eightvirtues.com >>> e-mail: ?mailto:sales at ...590... sales at ...590... >>> phone: (770) 853-6271 >>> -- >>> View this message in context: http://old.nabble.com/%2450-bounty-for-backporting-a-gb3-method-to-gb2-tree-tp29940630p30073151.html >>> Sent from the gambas-devel mailing list archive at Nabble.com. >>> >>> >>> ------------------------------------------------------------------------------ >>> Nokia and AT&T present the 2010 Calling All Innovators-North America contest >>> Create new apps& ?games for the Nokia N8 for consumers in ?U.S. and Canada >>> $10 million total in prizes - $4M cash, 500 devices, nearly $6M in marketing >>> Develop with Nokia Qt SDK, Web Runtime, or Java and Publish to Ovi Store >>> http://p.sf.net/sfu/nokia-dev2dev >>> _______________________________________________ >>> Gambas-devel mailing list >>> Gambas-devel at lists.sourceforge.net >>> https://lists.sourceforge.net/lists/listinfo/gambas-devel >>> >> but ... gb2 will be replaced by gb3 in few month ... >> > Are there other people running BIG projects with gb3 24/7 yet? > With BIG I mean not just a project with lot of code lines, but a > versatile project using all kinds of components together. > I'm trying to get my project (domotiga.nl) running and be stable on gb3, > but it's not stable / usable enough yet, and a few month is too short to > get it running the way gb2 does for years now. > > I have reported 2 signal #11 bug reports (reproducable on 2 diff > systems), which have to be solved before I can test my project further. > I know Benoit is busy with his hobby, so I'm patient, and I know he can > fix bugs very fast. > > But just don't put oil on the fire every time by telling > developers/users that gb2 is gone in a few months. > Because if that's the case in the state it's in now, I'm afraid I must > go find another language/IDE to port my project too. > > Regards, > Ron_2nd. You're true ... but it seem we are talking about a project on the road ... not ready yet... that's why i'm surprised to see that person calling for a backport. I know that gb3 will no be quite stable before 6 month to 1 year... many change make many bugs too :), but often it's not bugs on the langage (interpreter) but on libs... that's why it's important that Benoit open a bug traking page to accelerate the bug hunting process. > > ------------------------------------------------------------------------------ > Nokia and AT&T present the 2010 Calling All Innovators-North America contest > Create new apps & games for the Nokia N8 for consumers in ?U.S. and Canada > $10 million total in prizes - $4M cash, 500 devices, nearly $6M in marketing > Develop with Nokia Qt SDK, Web Runtime, or Java and Publish to Ovi Store > http://p.sf.net/sfu/nokia-dev2dev > _______________________________________________ > Gambas-devel mailing list > Gambas-devel at lists.sourceforge.net > https://lists.sourceforge.net/lists/listinfo/gambas-devel > -- Fabien Bodard From kevinfishburne at ...590... Thu Oct 28 17:51:06 2010 From: kevinfishburne at ...590... (Kevin Fishburne) Date: Thu, 28 Oct 2010 11:51:06 -0400 Subject: [Gambas-devel] $50 bounty for backporting a gb3 method to gb2 tree In-Reply-To: References: <4CB40459.6080301@...590...> <201010131114.13642.gambas@...1...> <30073151.post@...565...> <4CC91BCB.2030005@...572...> Message-ID: <4CC99BEA.6090804@...590...> On 10/28/2010 03:06 AM, Fabien Bodard wrote: > 2010/10/28 Ron: >> On 28-10-2010 8:31, Fabien Bodard wrote: >>> 2010/10/28 kevinfishburne: >>>> Beno?t Minisini wrote: >>>>> Why don't you try to compile Gambas 3? What problems do you have? >>>> I have successfully compiled and run gb3 over many months. The issues are >>>> multiple, regardless of compile date. >>>> >>>> Open season for whoever wants $50 US. Please backport the source code for >>>> the DrawAlpha method/function in the gb.image module from gb3 to gb2 and >>>> return the code to me. Don't worry about the source tree, as the code will >>>> be publicly available. No binaries or gbx code, only C/C++. PayPal, Google >>>> Checkout and all other payment methods including cash are acceptable. >>>> >>>> Thanks for your help, and let's make the gb.image library awesome. >>> but ... gb2 will be replaced by gb3 in few month ... >> Are there other people running BIG projects with gb3 24/7 yet? >> With BIG I mean not just a project with lot of code lines, but a >> versatile project using all kinds of components together. >> I'm trying to get my project (domotiga.nl) running and be stable on gb3, >> but it's not stable / usable enough yet, and a few month is too short to >> get it running the way gb2 does for years now. >> >> I have reported 2 signal #11 bug reports (reproducable on 2 diff >> systems), which have to be solved before I can test my project further. >> I know Benoit is busy with his hobby, so I'm patient, and I know he can >> fix bugs very fast. >> >> But just don't put oil on the fire every time by telling >> developers/users that gb2 is gone in a few months. >> Because if that's the case in the state it's in now, I'm afraid I must >> go find another language/IDE to port my project too. >> >> Regards, >> Ron_2nd. > You're true ... but it seem we are talking about a project on the road > ... not ready yet... that's why i'm surprised to see that person > calling for a backport. > > I know that gb3 will no be quite stable before 6 month to 1 year... > many change make many bugs too :), but often it's not bugs on the > langage (interpreter) but on libs... that's why it's important that > Benoit open a bug traking page to accelerate the bug hunting process. I agree with everything said so far. When I heard gb2 was being deprecated before the end of the year I was surprised. It might be a good idea to have an overlap of six months to one year to fix bugs in both versions. That would allow devs more time to adjust/migrate from gb2 to gb3 and a lot more time for testing and bug reporting/fixing in gb3 without users being stuck in limbo. Right now my project won't compile in gb3, so I have no idea which line of code is problematic. I'm in no rush to get gb3 release-ready; I think Beno?t and friends should take their time and do it right. Beno?t wrote the function in question (Image.DrawAlpha) at my suggestion, as it's a critical part of the way the game I'm working on renders its graphics, and I'm dying to try it out in my project. Ultimately I may have to try backporting it myself (my last attempt was a sad failure), just so I can move forward with the game. FYI my project uses the components gb, gb.gtk, gb.image, gb.net and gb.sdl.sound. -- Kevin Fishburne Eight Virtues www: http://sales.eightvirtues.com e-mail: sales at ...590... phone: (770) 853-6271 From gambas.fr at ...176... Thu Oct 28 18:06:53 2010 From: gambas.fr at ...176... (Fabien Bodard) Date: Thu, 28 Oct 2010 18:06:53 +0200 Subject: [Gambas-devel] $50 bounty for backporting a gb3 method to gb2 tree In-Reply-To: <4CC99BEA.6090804@...590...> References: <4CB40459.6080301@...590...> <201010131114.13642.gambas@...1...> <30073151.post@...565...> <4CC91BCB.2030005@...572...> <4CC99BEA.6090804@...590...> Message-ID: and if you send me your project so i can see what is the problem ... and why it don't want to compile ? 2010/10/28 Kevin Fishburne : > On 10/28/2010 03:06 AM, Fabien Bodard wrote: >> 2010/10/28 Ron: >>> On 28-10-2010 8:31, Fabien Bodard wrote: >>>> 2010/10/28 kevinfishburne: >>>>> Beno?t Minisini wrote: >>>>>> Why don't you try to compile Gambas 3? What problems do you have? >>>>> I have successfully compiled and run gb3 over many months. The issues are >>>>> multiple, regardless of compile date. >>>>> >>>>> Open season for whoever wants $50 US. Please backport the source code for >>>>> the DrawAlpha method/function in the gb.image module from gb3 to gb2 and >>>>> return the code to me. Don't worry about the source tree, as the code will >>>>> be publicly available. No binaries or gbx code, only C/C++. PayPal, Google >>>>> Checkout and all other payment methods including cash are acceptable. >>>>> >>>>> Thanks for your help, and let's make the gb.image library awesome. >>>> but ... gb2 will be replaced by gb3 in few month ... >>> Are there other people running BIG projects with gb3 24/7 yet? >>> With BIG I mean not just a project with lot of code lines, but a >>> versatile project using all kinds of components together. >>> I'm trying to get my project (domotiga.nl) running and be stable on gb3, >>> but it's not stable / usable enough yet, and a few month is too short to >>> get it running the way gb2 does for years now. >>> >>> I have reported 2 signal #11 bug reports (reproducable on 2 diff >>> systems), which have to be solved before I can test my project further. >>> I know Benoit is busy with his hobby, so I'm patient, and I know he can >>> fix bugs very fast. >>> >>> But just don't put oil on the fire every time by telling >>> developers/users that gb2 is gone in a few months. >>> Because if that's the case in the state it's in now, I'm afraid I must >>> go find another language/IDE to port my project too. >>> >>> Regards, >>> Ron_2nd. >> You're true ... but it seem we are talking about a project on the road >> ... not ready yet... that's why i'm surprised to see that person >> calling for a backport. >> >> I know that gb3 will no be quite stable before 6 month to 1 year... >> many change make many bugs too :), but often it's not bugs on the >> langage (interpreter) but on libs... that's why it's important that >> Benoit open a bug traking page to accelerate the bug hunting process. > > I agree with everything said so far. When I heard gb2 was being > deprecated before the end of the year I was surprised. It might be a > good idea to have an overlap of six months to one year to fix bugs in > both versions. That would allow devs more time to adjust/migrate from > gb2 to gb3 and a lot more time for testing and bug reporting/fixing in > gb3 without users being stuck in limbo. > > Right now my project won't compile in gb3, so I have no idea which line > of code is problematic. I'm in no rush to get gb3 release-ready; I think > Beno?t and friends should take their time and do it right. Beno?t wrote > the function in question (Image.DrawAlpha) at my suggestion, as it's a > critical part of the way the game I'm working on renders its graphics, > and I'm dying to try it out in my project. Ultimately I may have to try > backporting it myself (my last attempt was a sad failure), just so I can > move forward with the game. > > FYI my project uses the components gb, gb.gtk, gb.image, gb.net and > gb.sdl.sound. > > -- > Kevin Fishburne > Eight Virtues > www: http://sales.eightvirtues.com > e-mail: sales at ...590... > phone: (770) 853-6271 > > > ------------------------------------------------------------------------------ > Nokia and AT&T present the 2010 Calling All Innovators-North America contest > Create new apps & games for the Nokia N8 for consumers in ?U.S. and Canada > $10 million total in prizes - $4M cash, 500 devices, nearly $6M in marketing > Develop with Nokia Qt SDK, Web Runtime, or Java and Publish to Ovi Store > http://p.sf.net/sfu/nokia-dev2dev > _______________________________________________ > Gambas-devel mailing list > Gambas-devel at lists.sourceforge.net > https://lists.sourceforge.net/lists/listinfo/gambas-devel > -- Fabien Bodard From tcahya at ...7... Fri Oct 29 04:27:35 2010 From: tcahya at ...7... (Taufiq Cahyadi) Date: Fri, 29 Oct 2010 10:27:35 +0800 (SGT) Subject: [Gambas-devel] Has been raised Message-ID: <897631.70855.qm@...660...> Dear Developer Gambas ... i have problem with my software made with gambas ....sometime when the aplication running show up windows with message "Has ben raised" ...Can you explained what's the problem with the software ..or from gambas ...how to fixed the problems ...for the explanation thank's you very much ...and i'm sorry my english not good ...:D Taufiq ... -------------- next part -------------- An HTML attachment was scrubbed... URL: From gambas.fr at ...176... Fri Oct 29 08:42:40 2010 From: gambas.fr at ...176... (Fabien Bodard) Date: Fri, 29 Oct 2010 08:42:40 +0200 Subject: [Gambas-devel] Has been raised In-Reply-To: <897631.70855.qm@...660...> References: <897631.70855.qm@...660...> Message-ID: 2010/10/29 Taufiq Cahyadi > Dear Developer Gambas ... > > i have problem with my software made with gambas ....sometime when the > aplication running show up windows with message "Has ben raised" ...Can you > explained what's the problem with the software ..or from gambas ...how to > fixed the problems ...for the explanation thank's you very much ...and i'm > sorry my english not good ...:D > > Taufiq ... > > But we need to know what Have been raised :/ > > ------------------------------------------------------------------------------ > Nokia and AT&T present the 2010 Calling All Innovators-North America > contest > Create new apps & games for the Nokia N8 for consumers in U.S. and Canada > $10 million total in prizes - $4M cash, 500 devices, nearly $6M in > marketing > Develop with Nokia Qt SDK, Web Runtime, or Java and Publish to Ovi Store > http://p.sf.net/sfu/nokia-dev2dev > _______________________________________________ > Gambas-devel mailing list > Gambas-devel at lists.sourceforge.net > https://lists.sourceforge.net/lists/listinfo/gambas-devel > > -- Fabien Bodard -------------- next part -------------- An HTML attachment was scrubbed... URL: From tcahya at ...7... Fri Oct 29 09:26:40 2010 From: tcahya at ...7... (Taufiq Cahyadi) Date: Fri, 29 Oct 2010 15:26:40 +0800 (SGT) Subject: [Gambas-devel] Has been raised In-Reply-To: Message-ID: <238829.35514.qm@...660...> Ok ...i can't explained to you ..when the message "has ben raised" show up...but i can tell you my application used mysql database? ..sometimes when i'm input my data it's normaly ...the data sucessfull created ...but after i'm input the data 6 times or more ..the windows "has ben raised" show up...and apllication hang ...i closed the application and i' re-open again the application it's normal ... so the message "has been raised" show up sometimes...Thank's for explanation ... (Taufiq) -------------------------------------------------- Dari: Fabien Bodard Judul: Re: [Gambas-devel] Has been raised Kepada: "mailing list for gambas developers" Tanggal: Jumat, 29 Oktober, 2010, 1:42 PM But we need to know what Have been raised :/ ? -------------- next part -------------- An HTML attachment was scrubbed... URL: From gambas.fr at ...176... Fri Oct 29 11:25:02 2010 From: gambas.fr at ...176... (Fabien Bodard) Date: Fri, 29 Oct 2010 11:25:02 +0200 Subject: [Gambas-devel] Has been raised In-Reply-To: <238829.35514.qm@...660...> References: <238829.35514.qm@...660...> Message-ID: can you send me your application so i can see where is the problem ... or try to do a short project with the same problem... 2010/10/29 Taufiq Cahyadi > Ok ...i can't explained to you ..when the message "has ben raised" show > up...but i can tell you my application used mysql database ..sometimes when > i'm input my data it's normaly ...the data sucessfull created ...but after > i'm input the data 6 times or more ..the windows "has ben raised" show > up...and apllication hang ...i closed the application and i' re-open again > the application it's normal ... so the message "has been raised" show up > sometimes...Thank's for explanation ... > > (Taufiq) > -------------------------------------------------- > Dari: Fabien Bodard > > Judul: Re: [Gambas-devel] Has been raised > Kepada: "mailing list for gambas developers" < > gambas-devel at lists.sourceforge.net> > Tanggal: Jumat, 29 Oktober, 2010, 1:42 PM > > > > But we need to know what Have been raised :/ > > > > > > > > ------------------------------------------------------------------------------ > Nokia and AT&T present the 2010 Calling All Innovators-North America > contest > Create new apps & games for the Nokia N8 for consumers in U.S. and Canada > $10 million total in prizes - $4M cash, 500 devices, nearly $6M in > marketing > Develop with Nokia Qt SDK, Web Runtime, or Java and Publish to Ovi Store > http://p.sf.net/sfu/nokia-dev2dev > _______________________________________________ > Gambas-devel mailing list > Gambas-devel at lists.sourceforge.net > https://lists.sourceforge.net/lists/listinfo/gambas-devel > > -- Fabien Bodard -------------- next part -------------- An HTML attachment was scrubbed... URL: From gambas.fr at ...176... Fri Oct 29 11:26:48 2010 From: gambas.fr at ...176... (Fabien Bodard) Date: Fri, 29 Oct 2010 11:26:48 +0200 Subject: [Gambas-devel] Has been raised In-Reply-To: References: <238829.35514.qm@...660...> Message-ID: and you've forgot to say the version of gambas your are using(V2 version?,V3 commit) and the linux distribution(fedora/ubuntu/mandriva/etc) and the desktop too (gnome/kde) 2010/10/29 Fabien Bodard > can you send me your application so i can see where is the problem ... or > try to do a short project with the same problem... > > 2010/10/29 Taufiq Cahyadi > >> Ok ...i can't explained to you ..when the message "has ben raised" show >> up...but i can tell you my application used mysql database ..sometimes when >> i'm input my data it's normaly ...the data sucessfull created ...but after >> i'm input the data 6 times or more ..the windows "has ben raised" show >> up...and apllication hang ...i closed the application and i' re-open again >> the application it's normal ... so the message "has been raised" show up >> sometimes...Thank's for explanation ... >> >> >> (Taufiq) >> -------------------------------------------------- >> Dari: Fabien Bodard >> >> Judul: Re: [Gambas-devel] Has been raised >> Kepada: "mailing list for gambas developers" < >> gambas-devel at lists.sourceforge.net> >> Tanggal: Jumat, 29 Oktober, 2010, 1:42 PM >> >> >> >> But we need to know what Have been raised :/ >> >> >> >> >> >> >> >> ------------------------------------------------------------------------------ >> Nokia and AT&T present the 2010 Calling All Innovators-North America >> contest >> Create new apps & games for the Nokia N8 for consumers in U.S. and Canada >> $10 million total in prizes - $4M cash, 500 devices, nearly $6M in >> marketing >> Develop with Nokia Qt SDK, Web Runtime, or Java and Publish to Ovi Store >> http://p.sf.net/sfu/nokia-dev2dev >> _______________________________________________ >> Gambas-devel mailing list >> Gambas-devel at lists.sourceforge.net >> https://lists.sourceforge.net/lists/listinfo/gambas-devel >> >> > > > -- > Fabien Bodard > -- Fabien Bodard -------------- next part -------------- An HTML attachment was scrubbed... URL: From tcahya at ...7... Fri Oct 29 12:50:17 2010 From: tcahya at ...7... (Taufiq Cahyadi) Date: Fri, 29 Oct 2010 18:50:17 +0800 (SGT) Subject: [Gambas-devel] Has been raised In-Reply-To: Message-ID: <154783.1044.qm@...661...> I used gambas V2 with ubuntu 10.10 maverick and gnome desktop ...for the short project with the problem i found latter i send you .... Thanks --- Pada Jum, 29/10/10, Fabien Bodard menulis: Dari: Fabien Bodard Judul: Re: [Gambas-devel] Has been raised Kepada: "mailing list for gambas developers" Tanggal: Jumat, 29 Oktober, 2010, 4:26 PM and you've forgot to say the version of gambas your are using(V2 version?,V3 commit) and the linux distribution(fedora/ubuntu/mandriva/etc) and the desktop too (gnome/kde) 2010/10/29 Fabien Bodard can you send me your application so i can see where is the problem ... or try to do a short project with the same problem... 2010/10/29 Taufiq Cahyadi Ok ...i can't explained to you ..when the message "has ben raised" show up...but i can tell you my application used mysql database? ..sometimes when i'm input my data it's normaly ...the data sucessfull created ...but after i'm input the data 6 times or more ..the windows "has ben raised" show up...and apllication hang ...i closed the application and i' re-open again the application it's normal ... so the message "has been raised" show up sometimes...Thank's for explanation ... (Taufiq) -------------------------------------------------- Dari: Fabien Bodard Judul: Re: [Gambas-devel] Has been raised Kepada: "mailing list for gambas developers" Tanggal: Jumat, 29 Oktober, 2010, 1:42 PM But we need to know what Have been raised :/ ? ------------------------------------------------------------------------------ Nokia and AT&T present the 2010 Calling All Innovators-North America contest Create new apps & games for the Nokia N8 for consumers in ?U.S. and Canada $10 million total in prizes - $4M cash, 500 devices, nearly $6M in marketing Develop with Nokia Qt SDK, Web Runtime, or Java and Publish to Ovi Store http://p.sf.net/sfu/nokia-dev2dev _______________________________________________ Gambas-devel mailing list Gambas-devel at lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/gambas-devel -- Fabien Bodard -- Fabien Bodard -----Berikut adalah Lampiran dalam Pesan----- ------------------------------------------------------------------------------ Nokia and AT&T present the 2010 Calling All Innovators-North America contest Create new apps & games for the Nokia N8 for consumers in? U.S. and Canada $10 million total in prizes - $4M cash, 500 devices, nearly $6M in marketing Develop with Nokia Qt SDK, Web Runtime, or Java and Publish to Ovi Store http://p.sf.net/sfu/nokia-dev2dev -----Berikut adalah Lampiran dalam Pesan----- _______________________________________________ Gambas-devel mailing list Gambas-devel at lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/gambas-devel -------------- next part -------------- An HTML attachment was scrubbed... URL: