[Gambas-devel] V4L2 for Gambas ...
Ron_1st
ronstk at ...124...
Wed Jan 21 19:40:47 CET 2009
On Wednesday 21 January 2009, Gareth Bult wrote:
> Ok,
>
> So we never improve on what's there?
> In which case we never improve Gambas?
>
> I think I know why it is like it is, it was mirroring the underlying V4L code which broke those properties off into a sub-structure. However, the V4L developers obviously realised this didn't make sense and now these properties are all returned by a "flat" ioctl get call. (as of V4L2)
>
> What's there is a great start, however as V4L code it's incomplete and it doesn't support V4L2, which is required for newer cameras. This is not a criticism, this is just what was produced with available resources - which is great. However if I don't (a) fully understand why it was done that way and (b) get consensus on modifications, I may end up making changes that are incorrect and unwanted.
>
> Given I'm essentially looking to change available properties on an existing component - would you not rather I be sure I'm doing the right thing before committing the code / work ? (Not least given this is my first attempt with Gambas components?)
>
> Gareth.
>
> ----- Original Message -----
> From: "Ron_1st" <ronstk at ...124...>
> To: "mailing list for gambas developers" <gambas-devel at lists.sourceforge.net>
> Sent: Wednesday, 21 January, 2009 9:08:20 AM GMT +00:00 GMT Britain, Ireland, Portugal
> Subject: Re: [Gambas-devel] V4L2 for Gambas ...
>
> On Wednesday 21 January 2009, Gareth Bult wrote:
> > Any objections to me scrapping it as unwanted cruft .. I see no reason why it should exist, all these properties should be properties of the device and are not features. True some of the properties are device specific, but then some of the device properties not in features are also device specific ..
> >
> > Gareth.
> >
>
> Just not good analize of a (web)camera done by developer?
> You can only do this on a camera you have in first place.
>
> But its good he did make it and available to play with it
> so we can have fun with it :)
>
>
> Best regards,
>
> Ron_1st
>
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Just not good analize of a (web)camera done by developer?
You can only do this on a camera you have in first place.
But its good he did make it and available to play with it
so we can have fun with it :)
> So we never improve on what's there?
> In which case we never improve Gambas?
Where did I say do not improve?
I have say we can have fun with it.
That is just what you are doing and try to improve it.
That is not wrong, that is good and improve the support
in Gambas.
> I think I know why it is like it is, it was mirroring the underlying V4L code which broke those properties off into a sub-structure. However, the V4L developers obviously realised this didn't make sense and now these properties are all returned by a "flat" ioctl get call. (as of V4L2)
>
And that mess was more or less the source for Daniel available.
It was for him only to get his camera working with Gambas.
> Given I'm essentially looking to change available properties on an existing component - would you not rather I be sure I'm doing the right thing before committing the code / work ?
> (Not least given this is my first attempt with Gambas components?)
>
Of course it is a good habbit to try the right thing.
It's just that I see the (wed)camera/tvcard as collection of class
parts for audio, video and control (and audio/video filters)
together with a class/module/form(whatever) for the user interface.
Just the same as gb.qt, gb.qt.dialog, gb.qt.something etc.
Sorry if you did see it as a attack from me, it's not mean that way.
In fact I'm curious what and how you cook for us. :) :)
Best regards,
Ron_1st
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