[Gambas-devel] component API and miscellany

Laurent Carlier lordheavy at ...141...
Sun Jan 29 14:16:44 CET 2006


Le Dimanche 29 Janvier 2006 12:26, Christopher Brian Jack a écrit :
> Is there a stub component available for doing the typical "Hello World!"
> application as a component (in other words to make sure it is properly
> talking to the Gambas executive and other administrivia required on the
> part of Gambas component).
>
> It's been mentioned people want to do games in Gambas and I have the same
> intention (in fact the project I am working on on the source side of the
> coin is indeed a game project and I want to have things like AI and all
> that stuff, and am looking highly into streaming video and all the like).
>
> A library knowns as Hermes will assist in pixel format changing (RGB(a) to
> YUVxy etc) which is good because the Vidix support requires YUVxy input.
> As far as I know Vidix works by having the client make a window blue
> (0x0000ff) then telling the driver that the blue area is the target for
> the video stream.  I know when I've dragged around a Vidix window around
> in MPlayer very quickly that I often see a blue rectanlge playing catchup
> with the window so obviously some sort of color keying is going on with
> the operation of Vidix.
>
> Other tools like libMPEG can provide the necessary video signal for the
> Vidix layer.
>
> Has anyone else given these issues consideration.
>

I guess perhaps i should add yuv overlay support to sdl componant .... I know 
sdl support overlay surfaces but i don't know really how it work :-/

But i can be a pretty good idea to support these.

Regards,

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