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Re: Feasibility of an async HTTP server engine in Gambas (uvicorn-style) + question about JIT


Dear Marc

I didn't understand all of your requirements, never needed an async concept and I don't know uvicorn but like to inform you about my status:

I developed a flatbed scanner app, which can optionally be remote controlled through a web interface (must be activated in a GUI dialog). I realized this with Gambas by writing a gb.net socket based micro HTTP server. The server is actually encapsulated in a class (HttpServer.class) while the handling of HTTP request is coordinated in a module.

To test the possible range of applications with this mini server concept I wrote an additional demonstrator which hosts a complete webpage. Both applications can be downloaded here:

https://magentacloud.de/s/XsSZemWSgeagkPG

I already thought about breaking this HTTP server concept down into layers respectively further objects/methods but I hesitated to do this because I didn't know what would really be needed/reasonable/efficient for that. It would be great if someone with more web experience could provide an according advanced concept for the Gambas community and wraps all needed functionalities (including log-in/auth, cookies etc.) in a class or component.

Best regards

Claus

Am 07.08.26 um 00:05 schrieb alarch@xxxxxxxxx:
Hello everyone,

I've been using Gambas for years for internal tools and server administration scripts, and I'm currently thinking about a project idea I'd like your opinion on.

Many Gambas users (myself included) end up relying on PHP for anything web-related, mostly by default rather than by choice. I was wondering whether it would be feasible to build a Gambas-native equivalent of Python's uvicorn — i.e. a standalone application server capable of handling HTTP connections directly (not through CGI/FastCGI), using an event-driven model built on gb.net's Socket class and its ReadyForRead/ReadyForWrite events.

The rough architecture I have in mind has three layers:

1. Transport layer: a Socket-based listener handling multiple connections, doing HTTP/1.1 parsing (request line, headers, Content-Length/chunked body, keep-alive) by hand. This is clearly the hardest part to get right, and the one I'd want to validate first.

2. Application contract: a stable interface (Request/Response objects) that application code implements — something like a minimal ASGI/WSGI equivalent, so that once it's defined, application developers don't need to touch the transport layer at all.

3. Routing + middleware: routes table, static file serving, basic logging/auth hooks — the layer that would make it feel like an actual framework rather than a raw socket server.

For concurrency, my current thinking is a single event-loop process per core (à la Node.js/asyncio single worker), with multiple processes behind a reverse proxy (HAProxy/nginx) for multi-core scaling, since Gambas doesn't have true lightweight coroutines.

Before going further, I have two questions for people more familiar with the internals:

Has anyone already attempted something like this (a persistent event-driven HTTP server in pure Gambas, not CGI-based)? I know gb.web exists but as far as I understand it's oriented towards the CGI/FastCGI model rather than a standalone server process.

About JIT compilation: I recall reading that Benoît implemented some form of JIT in the Gambas runtime. Is this JIT exposed or usable from application code at all, specifically, is there any way to generate and execute code dynamically at runtime (similar to what Smarty/Jinja2 do when compiling templates into native code)?

Or is it strictly an internal optimization of gbx3, with no way to leverage it for dynamic codegen from a Gambas application?

If dynamic execution isn't possible, I'll go with a classic interpreted template engine (walking a parsed node tree), which works fine but is obviously slower.

Any feedback — even "this is a bad idea because X" — would be very welcome. I'd rather know the real constraints now than discover them halfway through.

Thanks in advance,

Marc