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Re: receiving http Post/Push data
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- Subject: Re: receiving http Post/Push data
- From: Bruce Steers <bsteers4@xxxxxxxxx>
- Date: Tue, 9 Jul 2024 19:02:33 +0100
- To: Gambas Mailing List <user@xxxxxxxxxxxxxxxxxxxxxx>
On Tue, 9 Jul 2024, 13:05 Benoît Minisini, <benoit.minisini@xxxxxxxxxxxxxxxx> wrote: > Le 09/07/2024 à 13:14, Bruce Steers a écrit : > > Hmm i found Request.Post.Contents to be truncated. (using > > multpart/form-data) > > Yes, because it's there only for debugging (it's set only if > Request.Debug = True), so it is truncated. > > Regards, > > -- > Benoît Minisini. > Does it need to be set on both sides? I set it server-side before reading Request.Post.Contents but it was still truncated. But if only meant for debuging then i guess i should just avoid it and use the Read method anyway. That's working a treat :) Now i can work out how my ScoreShare will work best. :) I plan to have an option in my Blockski+ game to share scoreboards with other users, the idea being when people use it the game can register your scoreboard on the server and others will be able to see it and merge it. It's now essentially working over simple http the game can upload it's scorefile and see others that are available. Well i have got some basics worked out, now to code a proper, reliable interface that hopefully won't include users having to register/login :) Well wishes BruceS
Re: receiving http Post/Push data | T Lee Davidson <t.lee.davidson@xxxxxxxxx> |
receiving http Post/Push data | Bruce Steers <bsteers4@xxxxxxxxx> |
Re: receiving http Post/Push data | T Lee Davidson <t.lee.davidson@xxxxxxxxx> |
Re: receiving http Post/Push data | Bruce Steers <bsteers4@xxxxxxxxx> |
Re: receiving http Post/Push data | Bruce Steers <bsteers4@xxxxxxxxx> |
Re: receiving http Post/Push data | Benoît Minisini <benoit.minisini@xxxxxxxxxxxxxxxx> |