[Gambas-user] Color Range
benoit.minisini at gambas-basic.org
Wed Jul 26 11:01:32 CEST 2023
Le 26/07/2023 à 10:53, Claus Dietrich a écrit :
> Am 25.07.23 um 21:33 schrieb Benoit Minisini:
>> If you know the algorithm associated with the the image filter you
>> need, you can try to implement it by accessing the image RGBA data
>> directly, and use the FAST keyword to let the gcc compiler transform
>> your Gambas code into a faster version.
>> As I understand the dialog box, you need to be able to define a
>> function that takes a color intensity between 0 and 255 and that
>> returns the new value, and apply that functino to a color channel.
>> Please confirm my interpretation!
>> Benoît Minisini.
> Hi Benoit
> This sounds correct but image processing is not my domain. All I found
> is an automatic algorithm written for Gimp in the language "LUA"
> (Chapter 7.1 Contrast Stretching). The before/after comparison shows
> what it can do:
> It might well be that this particular LUA algorithm is actually doing
> what the Gambas "Equalize" function provides. As this provides rather
> unpredictable results, it might already help if the min/max values were
> adjustable (as option) and not being determined automatically. However,
> programs like Gimp and good scanner programs also care about the medium
> The basics of "color curves" (my second requirement) are described here:
> What would be the right approach to realize a color shade mapping for
> red, green and blue individually with (FAST) Gambas?
I don't understand: do you want -automatic- or -manual- processing?
If you want manual processing, I can add a function that applies a
"curve" to the image components (red, green, blue, alpha, value...) but
I won't make a GUI for defining the curve like the GIMP has. It's up to you.
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