[Gambas-user] Compiled version of class
bsteers4 at gmail.com
Wed Jan 13 21:10:46 CET 2021
why not just import the non compiled class source into your project?
My script editor here https://gitlab.com/bsteers4/scripted
I imported from gambas the class files for TerminalView class and
TextEditor and customised them to my own needs.
Much better to have the class as an internal part of the program and not an
external file that may or may not be easy to install.
On Wed, 13 Jan 2021 at 17:46, Olivier Coquet <ocoquet at 3d-phenomen.fr> wrote:
> Hi, i try to make a component and after read the doc, component is
> working, but....
> If I understand all, component is distribution dependent, if i publish
> it in deb format, Fedora can't install it ???? (for example)
> This is a constraint.
> Olivier Coquet
> Le 13/01/2021 à 15:54, Linus via User a écrit :
> > Hello,
> > Yes it’s possible in Gambas, take a look a create a library or a
> Component (better) of your project.
> > After that you could load your new Library/Component in any other
> > You can look at a component I have posted in the Farm of Gambas
> > Farm ==> Library ==> gb.sshclient1.1.5
> > Take a look at the Properties Panel ==> Information
> > and if you try to Build the package by the IDE, you should see all
> options I have set.
> > This is just an example that could point you to a direction.
> > Olivier Cruilles
> >> Le 13 janv. 2021 à 05:33, Olivier Coquet <ocoquet at 3d-phenomen.fr> a
> écrit :
> >> hi all,
> >> Is there a way to join/include ??? compiled version of a single class
> in a project ?
> >> regards
> >> Olivier
> >> ----[ http://gambaswiki.org/wiki/doc/netiquette ]----
> > ----[ http://gambaswiki.org/wiki/doc/netiquette ]----
> ----[ http://gambaswiki.org/wiki/doc/netiquette ]----
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