[Gambas-user] gb3 OpenGL example applications
kevinfishburne at ...1887...
Sat Jul 30 01:38:40 CEST 2011
On 07/29/2011 07:29 PM, Benoît Minisini wrote:
>>> 2011/7/29 Kevin Fishburne<kevinfishburne at ...1887...>:
>>>> Caveat was kind enough to provide me with a link to the OpenGL
>>>> examples. I went through them all and converted them to gb3, cleaned
>>>> up the code and corrected some bugs. They all work now in gb3 except
>>>> for one, which I deleted. You can find them here:
>>> Very nice Kevin, and so useful of course.
> ...and yes, very good idea. I will try to merge all these little projects into
> a big Gambas OpenGL example.
Sweet, thanks everyone. Glad I could be helpful for once since I ask so
many questions on here. :) I'll fix the line in 19_ParticleEngine so it
uses "colors[p - 1, i] = CFloat(Trim(rgb))" and put the new archive up.
I just figured out how to load an image, map it to a quad and control
how it's rendered. The adrenaline I'm feeling anticipating the increase
in frame rate of my game is incredible! Ahhhh. Sometimes programming is
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