[Gambas-user] gb3: gb.sdl.sound disallows more than 8 sounds/channels at once
gambas at ...1...
Sun Jul 24 14:57:47 CEST 2011
> Awesome news. I'm glad 32 is arbitrary, also. I have:
> ' General declarations.
> Public Struct Effect ' Structure containing an individual sound
> effect's data.
> Sample As Sound ' Waveform data (file).
> Chan As Channel ' Default channel to play on.
> AmpCurrent As Single ' Current amplitude.
> AmpTarget As Single ' Target amplitude.
> AmpScale As Single ' Target amplitude multiplier.
> End Struct
> Public Environment As Struct Effect ' Environmental sound effects.
> Public Sub Initialize()
> ' Start basic environmental sound effects.
> Channels.Count = 32
Sorry, I didn't notice that line. Mmm... I don't know: That value is directly
sent to the SDL_mixer library, so it should work!
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